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* Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway.
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@@ -79,14 +79,6 @@ namespace OpenSim.Framework.Communications
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/// <param name="userID"></param>
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/// <returns>null if no root folder was found</returns>
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InventoryFolderBase RequestRootFolder(LLUUID userID);
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/// <summary>
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/// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
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/// for the given user.
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/// </summary>
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/// <param name="userID"></param>
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/// <returns></returns>
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List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID);
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/// <summary>
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/// Returns a list of all the folders in a given user's inventory.
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@@ -95,13 +87,5 @@ namespace OpenSim.Framework.Communications
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/// <returns>A flat list of the user's inventory folder tree.
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/// Null if there is no inventory for this user</returns>
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List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId);
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/// <summary>
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/// Returns the named folder in that users inventory, returns null if folder is not found.
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/// </summary>
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/// <param name="userID"></param>
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/// <param name="folderName"></param>
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/// <returns></returns>
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InventoryFolderBase RequestNamedFolder(LLUUID userID, string folderName);
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}
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}
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@@ -74,31 +74,14 @@ namespace OpenSim.Framework.Communications
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#endregion
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#region IInventoryServices methods
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#region IInventoryServices methods
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/// <summary>
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/// Guid to UUID wrapper for same name IInventoryServices method
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/// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
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/// for the given user.
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/// </summary>
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/// <param name="rawUserID"></param>
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/// <param name="userID"></param>
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/// <returns></returns>
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public List<InventoryFolderBase> RequestFirstLevelFolders(Guid rawUserID)
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{
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LLUUID userID = new LLUUID(rawUserID);
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return RequestFirstLevelFolders(userID);
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}
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/// <summary>
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/// Guid to UUID wrapper for same name IInventoryServices method
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/// </summary>
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/// <param name="rawUserID"></param>
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/// <returns></returns>
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public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
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{
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LLUUID userID = new LLUUID(rawUserID);
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return GetInventorySkeleton(userID);
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}
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// See IInventoryServices
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public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
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{
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List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>();
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@@ -175,12 +158,6 @@ namespace OpenSim.Framework.Communications
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return null;
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}
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// See IInventoryServices
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public virtual InventoryFolderBase RequestNamedFolder(LLUUID userID, string folderName)
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{
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return null;
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}
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// See IInventoryServices
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public void CreateNewUserInventory(LLUUID user)
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{
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