* Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway.

This commit is contained in:
Justin Clarke Casey
2008-03-29 23:07:48 +00:00
parent 7722a87b69
commit a6999f8a5d
6 changed files with 16 additions and 73 deletions

View File

@@ -74,31 +74,14 @@ namespace OpenSim.Framework.Communications
#endregion
#region IInventoryServices methods
#region IInventoryServices methods
/// <summary>
/// Guid to UUID wrapper for same name IInventoryServices method
/// Returns the root folder plus any folders in root (so down one level in the Inventory folders tree)
/// for the given user.
/// </summary>
/// <param name="rawUserID"></param>
/// <param name="userID"></param>
/// <returns></returns>
public List<InventoryFolderBase> RequestFirstLevelFolders(Guid rawUserID)
{
LLUUID userID = new LLUUID(rawUserID);
return RequestFirstLevelFolders(userID);
}
/// <summary>
/// Guid to UUID wrapper for same name IInventoryServices method
/// </summary>
/// <param name="rawUserID"></param>
/// <returns></returns>
public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
{
LLUUID userID = new LLUUID(rawUserID);
return GetInventorySkeleton(userID);
}
// See IInventoryServices
public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
{
List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>();
@@ -175,12 +158,6 @@ namespace OpenSim.Framework.Communications
return null;
}
// See IInventoryServices
public virtual InventoryFolderBase RequestNamedFolder(LLUUID userID, string folderName)
{
return null;
}
// See IInventoryServices
public void CreateNewUserInventory(LLUUID user)
{