* Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway.

This commit is contained in:
Justin Clarke Casey
2008-03-29 23:07:48 +00:00
parent 7722a87b69
commit a6999f8a5d
6 changed files with 16 additions and 73 deletions

View File

@@ -42,7 +42,6 @@ namespace OpenSim.Region.Communications.Local
public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack,
InventoryItemInfo itemCallBack)
{
//List<InventoryFolderBase> folders = RequestFirstLevelFolders(userID);
List<InventoryFolderBase> folders = GetInventorySkeleton(userID);
InventoryFolderImpl rootFolder = null;
@@ -101,24 +100,6 @@ namespace OpenSim.Region.Communications.Local
}
}
public override InventoryFolderBase RequestNamedFolder(LLUUID userID, string folderName)
{
List<InventoryFolderBase> folders = RequestFirstLevelFolders(userID);
InventoryFolderBase requestedFolder = null;
//need to make sure we send root folder first
foreach (InventoryFolderBase folder in folders)
{
if (folder.name == folderName)
{
requestedFolder = folder;
break;
}
}
return requestedFolder;
}
/// <summary>
/// Send the given inventory folder and its item contents back to the requester.
/// </summary>

View File

@@ -216,7 +216,7 @@ namespace OpenSim.Region.Communications.Local
protected override InventoryData GetInventorySkeleton(LLUUID userID)
{
List<InventoryFolderBase> folders = m_Parent.InventoryService.GetInventorySkeleton(userID);
//List<InventoryFolderBase> folders = m_Parent.InventoryService.RequestFirstLevelFolders(userID);
if (folders.Count > 0)
{
LLUUID rootID = LLUUID.Zero;

View File

@@ -208,11 +208,6 @@ namespace OpenSim.Region.Communications.OGS1
return null;
}
public virtual InventoryFolderBase RequestNamedFolder(LLUUID userID, string folderName)
{
return null;
}
public void CreateNewUserInventory(LLUUID user)
{
}
@@ -225,11 +220,6 @@ namespace OpenSim.Region.Communications.OGS1
return new List<InventoryFolderBase>();
}
public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
{
return new List<InventoryFolderBase>();
}
#endregion
public class InventoryRequest