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Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting from it
This is the easier way to give us control over locking, rather than asking that OSDMap IDictionary methods be virtual
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@@ -76,7 +76,7 @@ namespace OpenSim.Region.Framework.DynamicAttributes.DAExampleModule
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protected bool OnSceneGroupMove(UUID groupId, Vector3 delta)
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{
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SceneObjectPart sop = m_scene.GetSceneObjectPart(groupId);
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OSDMap attrs = sop.DynAttrs;
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DAMap attrs = sop.DynAttrs;
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lock (attrs)
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{
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