add default eyes to default wearables, and revert previus bad commit

This commit is contained in:
UbitUmarov
2015-12-04 18:29:31 +00:00
parent 0d8f62405c
commit a7079c9227
2 changed files with 7 additions and 2 deletions

View File

@@ -82,6 +82,9 @@ namespace OpenSim.Framework
public static readonly UUID DEFAULT_SKIN_ITEM = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9");
public static readonly UUID DEFAULT_SKIN_ASSET = new UUID("77c41e39-38f9-f75a-024e-585989bbabbb");
public static readonly UUID DEFAULT_EYES_ITEM = new UUID("cdc31054-eed8-4021-994f-4e0c6e861b50");
public static readonly UUID DEFAULT_EYES_ASSET = new UUID("4bb6fa4d-1cd2-498a-a84c-95c1a0e745a7");
public static readonly UUID DEFAULT_SHIRT_ITEM = new UUID("77c41e39-38f9-f75a-0000-585989bf0000");
public static readonly UUID DEFAULT_SHIRT_ASSET = new UUID("00000000-38f9-1111-024e-222222111110");
@@ -241,6 +244,9 @@ namespace OpenSim.Framework
// Skin
defaultWearables[SKIN].Add(DEFAULT_SKIN_ITEM, DEFAULT_SKIN_ASSET);
// Eyes
defaultWearables[EYES].Add(DEFAULT_EYES_ITEM, DEFAULT_EYES_ASSET);
// Shirt
defaultWearables[SHIRT].Add(DEFAULT_SHIRT_ITEM, DEFAULT_SHIRT_ASSET);