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Plumb in dwell in a couple of places
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@@ -208,7 +208,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
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xmlparcel.AppendChild(infouuid);
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XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", "");
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dwell.InnerText = "0";
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dwell.InnerText = parcel.Dwell.ToString();
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xmlparcel.AppendChild(dwell);
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//TODO: figure how to figure out teleport system landData.landingType
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