BulletSim: cosmetic changes (comments and renaming). Give mass to terrain to improve interactions.

This commit is contained in:
Robert Adams
2012-10-10 08:02:37 -07:00
parent 68698975f1
commit a791620622
7 changed files with 74 additions and 52 deletions

View File

@@ -101,9 +101,8 @@ public struct BulletShape
}
public IntPtr ptr;
public ShapeData.PhysicsShapeType type;
public ulong shapeKey;
public System.UInt64 shapeKey;
public bool isNativeShape;
// Hulls have an underlying mesh. A pointer to it is hidden here.
public override string ToString()
{
StringBuilder buff = new StringBuilder();