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Change the close tmeout from 2 to 3 seconds on teleport. This may
prevent being logged out after a successful teleport.
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@@ -648,7 +648,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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//
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//
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// This sleep can be increased if necessary. However, whilst it's active,
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// This sleep can be increased if necessary. However, whilst it's active,
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// an agent cannot teleport back to this region if it has teleported away.
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// an agent cannot teleport back to this region if it has teleported away.
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Thread.Sleep(2000);
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Thread.Sleep(3000);
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sp.Scene.IncomingCloseAgent(sp.UUID);
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sp.Scene.IncomingCloseAgent(sp.UUID);
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}
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}
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