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minor: remove some mono compiler warnings
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@@ -831,7 +831,7 @@ namespace Flotsam.RegionModules.AssetCache
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public string Store(AssetBase asset)
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{
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if ((asset.FullID == null) || (asset.FullID == UUID.Zero))
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if (asset.FullID == UUID.Zero)
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{
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asset.FullID = UUID.Random();
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}
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