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Remove useless quaternion parameter from AttachObject sig
This commit is contained in:
committed by
Melanie
parent
b8aa81635f
commit
a7b5fe6a88
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="rot"></param>
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/// <param name="silent"></param>
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void AttachObject(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent);
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent);
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/// <summary>
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/// Attach an object to an avatar.
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@@ -57,7 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="silent"></param>
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/// <returns>true if the object was successfully attached, false otherwise</returns>
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bool AttachObject(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent);
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Vector3 attachPos, bool silent);
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/// <summary>
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/// Rez an attachment from user inventory and change inventory status to match.
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@@ -2572,7 +2572,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (AttachmentsModule != null)
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AttachmentsModule.AttachObject(
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sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false);
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sp.ControllingClient, grp.LocalId, (uint)0, grp.AbsolutePosition, false);
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}
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else
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