Formatting cleanup. Ignore some generated files.

This commit is contained in:
Jeff Ames
2009-06-09 18:07:35 +00:00
parent 135ff63c3d
commit a7fcacf8f3
11 changed files with 264 additions and 263 deletions

View File

@@ -114,12 +114,12 @@ namespace OpenSim.Region.CoreModules.Asset
/// <summary>
/// Asset's default expiration time in the cache.
/// </summary>
public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes( 30.0 );
public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0);
/// <summary>
/// Log manager instance.
/// </summary>
private static readonly ILog Log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType );
private static readonly ILog Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Cache object.
@@ -159,7 +159,7 @@ namespace OpenSim.Region.CoreModules.Asset
/// </summary>
public void Initialize()
{
Initialize( DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime );
Initialize(DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime);
}
/// <summary>
@@ -174,16 +174,16 @@ namespace OpenSim.Region.CoreModules.Asset
/// <param name="expirationTime">
/// Asset's expiration time.
/// </param>
public void Initialize( long maximalSize, int maximalCount, TimeSpan expirationTime )
public void Initialize(long maximalSize, int maximalCount, TimeSpan expirationTime)
{
if( maximalSize <= 0 || maximalCount <= 0 )
if (maximalSize <= 0 || maximalCount <= 0)
{
Log.Info( "[ASSET CACHE]: Cenome asset cache is not enabled." );
Log.Info("[ASSET CACHE]: Cenome asset cache is not enabled.");
m_enabled = false;
return;
}
if( expirationTime <= TimeSpan.Zero )
if (expirationTime <= TimeSpan.Zero)
{
// Disable expiration time
expirationTime = TimeSpan.MaxValue;
@@ -191,14 +191,14 @@ namespace OpenSim.Region.CoreModules.Asset
// Create cache and add synchronization wrapper over it
m_cache =
CnmSynchronizedCache<string, AssetBase>.Synchronized( new CnmMemoryCache<string, AssetBase>(
maximalSize, maximalCount, expirationTime ) );
CnmSynchronizedCache<string, AssetBase>.Synchronized(new CnmMemoryCache<string, AssetBase>(
maximalSize, maximalCount, expirationTime));
m_enabled = true;
Log.InfoFormat(
"[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})",
maximalSize,
maximalCount,
expirationTime );
expirationTime);
}
#region IImprovedAssetCache Members
@@ -209,10 +209,10 @@ namespace OpenSim.Region.CoreModules.Asset
/// <param name="asset">
/// The asset that is being cached.
/// </param>
public void Cache( AssetBase asset )
public void Cache(AssetBase asset)
{
long size = asset.Data != null ? asset.Data.Length : 1;
m_cache.Set( asset.ID, asset, size );
m_cache.Set(asset.ID, asset, size);
m_cachedCount++;
}
@@ -230,9 +230,9 @@ namespace OpenSim.Region.CoreModules.Asset
/// <param name="id">
/// The expired asset's id.
/// </param>
public void Expire( string id )
public void Expire(string id)
{
m_cache.Remove( id );
m_cache.Remove(id);
}
/// <summary>
@@ -250,14 +250,14 @@ namespace OpenSim.Region.CoreModules.Asset
/// Cache doesn't guarantee in any situation that asset is stored to it.
/// </para>
/// </remarks>
public AssetBase Get( string id )
public AssetBase Get(string id)
{
m_getCount++;
AssetBase assetBase;
if( m_cache.TryGetValue( id, out assetBase ) )
if (m_cache.TryGetValue(id, out assetBase))
m_hitCount++;
if( m_getCount == m_debugEpoch )
if (m_getCount == m_debugEpoch)
{
Log.InfoFormat(
"[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes",
@@ -265,7 +265,7 @@ namespace OpenSim.Region.CoreModules.Asset
m_getCount,
((double) m_hitCount / m_getCount) * 100.0,
m_cache.Size,
m_cache.Size / m_cache.Count );
m_cache.Size / m_cache.Count);
m_getCount = 0;
m_hitCount = 0;
m_cachedCount = 0;
@@ -292,10 +292,10 @@ namespace OpenSim.Region.CoreModules.Asset
/// <param name="scene">
/// Region's scene.
/// </param>
public void AddRegion( Scene scene )
public void AddRegion(Scene scene)
{
if( m_enabled )
scene.RegisterModuleInterface<IImprovedAssetCache>( this );
if (m_enabled)
scene.RegisterModuleInterface<IImprovedAssetCache>(this);
}
/// <summary>
@@ -314,19 +314,19 @@ namespace OpenSim.Region.CoreModules.Asset
/// <param name="source">
/// Configuration source.
/// </param>
public void Initialise( IConfigSource source )
public void Initialise(IConfigSource source)
{
m_cache = null;
m_enabled = false;
IConfig moduleConfig = source.Configs[ "Modules" ];
if( moduleConfig == null )
if (moduleConfig == null)
return;
string name = moduleConfig.GetString( "AssetCaching" );
Log.DebugFormat( "[XXX] name = {0} (this module's name: {1}", name, Name );
string name = moduleConfig.GetString("AssetCaching");
Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
if( name != Name )
if (name != Name)
return;
// This module is used
@@ -335,19 +335,19 @@ namespace OpenSim.Region.CoreModules.Asset
TimeSpan expirationTime = DefaultExpirationTime;
IConfig assetConfig = source.Configs[ "AssetCache" ];
if( assetConfig != null )
if (assetConfig != null)
{
// Get optional configurations
maxSize = assetConfig.GetLong( "MaxSize", DefaultMaxSize );
maxCount = assetConfig.GetInt( "MaxCount", DefaultMaxCount );
maxSize = assetConfig.GetLong("MaxSize", DefaultMaxSize);
maxCount = assetConfig.GetInt("MaxCount", DefaultMaxCount);
expirationTime =
TimeSpan.FromMinutes( assetConfig.GetInt( "ExpirationTime", (int) DefaultExpirationTime.TotalMinutes ) );
TimeSpan.FromMinutes(assetConfig.GetInt("ExpirationTime", (int) DefaultExpirationTime.TotalMinutes));
// Debugging purposes only
m_debugEpoch = assetConfig.GetInt( "DebugEpoch", 0 );
m_debugEpoch = assetConfig.GetInt("DebugEpoch", 0);
}
Initialize( maxSize, maxCount, expirationTime );
Initialize(maxSize, maxCount, expirationTime);
}
/// <summary>
@@ -381,7 +381,7 @@ namespace OpenSim.Region.CoreModules.Asset
/// The extra function stub is just that much cleaner.
/// </para>
/// </remarks>
public void RegionLoaded( Scene scene )
public void RegionLoaded(Scene scene)
{
}
@@ -391,7 +391,7 @@ namespace OpenSim.Region.CoreModules.Asset
/// <param name="scene">
/// Region scene that is being removed.
/// </param>
public void RemoveRegion( Scene scene )
public void RemoveRegion(Scene scene)
{
}

View File

@@ -230,7 +230,7 @@ namespace Flotsam.RegionModules.AssetCache
private void UpdateMemoryCache(string key, AssetBase asset)
{
if( m_MemoryCacheEnabled )
if (m_MemoryCacheEnabled)
{
if (m_MemoryExpiration > TimeSpan.Zero)
{
@@ -404,7 +404,7 @@ namespace Flotsam.RegionModules.AssetCache
File.Delete(filename);
}
if( m_MemoryCacheEnabled )
if (m_MemoryCacheEnabled)
m_MemoryCache.Remove(id);
}
catch (Exception e)
@@ -423,7 +423,7 @@ namespace Flotsam.RegionModules.AssetCache
Directory.Delete(dir);
}
if( m_MemoryCacheEnabled )
if (m_MemoryCacheEnabled)
m_MemoryCache.Clear();
}

View File

@@ -332,7 +332,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
UUID oldID = UUID.Zero;
lock(part)
lock (part)
{
// mostly keep the values from before
Primitive.TextureEntry tmptex = part.Shape.Textures;
@@ -340,7 +340,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
// remove the old asset from the cache
oldID = tmptex.DefaultTexture.TextureID;
if(Face == ALL_SIDES)
if (Face == ALL_SIDES)
{
tmptex.DefaultTexture.TextureID = asset.FullID;
}

View File

@@ -243,7 +243,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
string grant = myConfig.GetString("GrantLSL","");
if(grant.Length > 0) {
if (grant.Length > 0) {
foreach (string uuidl in grant.Split(',')) {
string uuid = uuidl.Trim(" \t".ToCharArray());
GrantLSL.Add(uuid, true);
@@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
}
grant = myConfig.GetString("GrantCS","");
if(grant.Length > 0) {
if (grant.Length > 0) {
foreach (string uuidl in grant.Split(',')) {
string uuid = uuidl.Trim(" \t".ToCharArray());
GrantCS.Add(uuid, true);
@@ -259,7 +259,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
}
grant = myConfig.GetString("GrantVB","");
if(grant.Length > 0) {
if (grant.Length > 0) {
foreach (string uuidl in grant.Split(',')) {
string uuid = uuidl.Trim(" \t".ToCharArray());
GrantVB.Add(uuid, true);
@@ -267,7 +267,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
}
grant = myConfig.GetString("GrantJS","");
if(grant.Length > 0) {
if (grant.Length > 0) {
foreach (string uuidl in grant.Split(',')) {
string uuid = uuidl.Trim(" \t".ToCharArray());
GrantJS.Add(uuid, true);
@@ -563,7 +563,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
}
// Group permissions
if ( ( task.GroupID != UUID.Zero) && IsGroupMember(task.GroupID, user, 0) )
if ((task.GroupID != UUID.Zero) && IsGroupMember(task.GroupID, user, 0))
return objectGroupMask;
return objectEveryoneMask;
@@ -650,7 +650,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
}
// Group members should be able to edit group objects
if ( (group.GroupID != UUID.Zero) && ((m_scene.GetSceneObjectPart(objId).GroupMask & (uint)PermissionMask.Modify) != 0) && IsGroupMember(group.GroupID, currentUser, 0) )
if ((group.GroupID != UUID.Zero) && ((m_scene.GetSceneObjectPart(objId).GroupMask & (uint)PermissionMask.Modify) != 0) && IsGroupMember(group.GroupID, currentUser, 0))
{
// Return immediately, so that the administrator can shares group objects
return true;
@@ -731,7 +731,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
permission = true;
}
if( ( parcel.landData.GroupID != UUID.Zero) && IsGroupMember(parcel.landData.GroupID, user, groupPowers) )
if ((parcel.landData.GroupID != UUID.Zero) && IsGroupMember(parcel.landData.GroupID, user, groupPowers))
{
permission = true;
}
@@ -758,7 +758,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
permission = true;
}
if( parcel.landData.IsGroupOwned && IsGroupMember(parcel.landData.GroupID, user, groupPowers) )
if (parcel.landData.IsGroupOwned && IsGroupMember(parcel.landData.GroupID, user, groupPowers))
{
permission = true;
}
@@ -982,7 +982,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (part.GroupID == UUID.Zero)
return false;
if( !IsGroupMember(part.GroupID, user, 0) )
if (!IsGroupMember(part.GroupID, user, 0))
return false;
if ((part.GroupMask & (uint)PermissionMask.Modify) == 0)
@@ -1002,7 +1002,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (ti.GroupID == UUID.Zero)
return false;
if( !IsGroupMember(ti.GroupID, user, 0) )
if (!IsGroupMember(ti.GroupID, user, 0))
return false;
}
@@ -1411,7 +1411,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (part.GroupID == UUID.Zero)
return false;
if( !IsGroupMember(part.GroupID, user, 0) )
if (!IsGroupMember(part.GroupID, user, 0))
return false;
if ((part.GroupMask & (uint)PermissionMask.Modify) == 0)
@@ -1431,7 +1431,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (ti.GroupID == UUID.Zero)
return false;
if( !IsGroupMember(ti.GroupID, user, 0) )
if (!IsGroupMember(ti.GroupID, user, 0))
return false;
}
@@ -1504,7 +1504,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (part.GroupID == UUID.Zero)
return false;
if( !IsGroupMember(part.GroupID, user, 0) )
if (!IsGroupMember(part.GroupID, user, 0))
return false;
}
@@ -1521,7 +1521,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (ti.GroupID == UUID.Zero)
return false;
if( !IsGroupMember(ti.GroupID, user, 0) )
if (!IsGroupMember(ti.GroupID, user, 0))
return false;
}
@@ -1744,24 +1744,24 @@ namespace OpenSim.Region.CoreModules.World.Permissions
private bool CanCompileScript(UUID ownerUUID, int scriptType, Scene scene) {
//m_log.DebugFormat("check if {0} is allowed to compile {1}", ownerUUID, scriptType);
switch(scriptType) {
switch (scriptType) {
case 0:
if(GrantLSL.Count == 0 || GrantLSL.ContainsKey(ownerUUID.ToString())) {
if (GrantLSL.Count == 0 || GrantLSL.ContainsKey(ownerUUID.ToString())) {
return(true);
}
break;
case 1:
if(GrantCS.Count == 0 || GrantCS.ContainsKey(ownerUUID.ToString())) {
if (GrantCS.Count == 0 || GrantCS.ContainsKey(ownerUUID.ToString())) {
return(true);
}
break;
case 2:
if(GrantVB.Count == 0 || GrantVB.ContainsKey(ownerUUID.ToString())) {
if (GrantVB.Count == 0 || GrantVB.ContainsKey(ownerUUID.ToString())) {
return(true);
}
break;
case 3:
if(GrantJS.Count == 0 || GrantJS.ContainsKey(ownerUUID.ToString())) {
if (GrantJS.Count == 0 || GrantJS.ContainsKey(ownerUUID.ToString())) {
return(true);
}
break;