Formatting cleanup. Ignore some generated files.

This commit is contained in:
Jeff Ames
2009-06-09 18:07:35 +00:00
parent 135ff63c3d
commit a7fcacf8f3
11 changed files with 264 additions and 263 deletions

View File

@@ -332,7 +332,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
UUID oldID = UUID.Zero;
lock(part)
lock (part)
{
// mostly keep the values from before
Primitive.TextureEntry tmptex = part.Shape.Textures;
@@ -340,7 +340,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
// remove the old asset from the cache
oldID = tmptex.DefaultTexture.TextureID;
if(Face == ALL_SIDES)
if (Face == ALL_SIDES)
{
tmptex.DefaultTexture.TextureID = asset.FullID;
}