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Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
used, but made for a very mispleading read of the code in the callers.
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@@ -73,7 +73,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
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public ContentManagementEntity(SceneObjectGroup Unchanged, bool physics)
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: base(Unchanged, false)
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{
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m_UnchangedEntity = Unchanged.Copy(Unchanged.RootPart.OwnerID, Unchanged.RootPart.GroupID, false);
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m_UnchangedEntity = Unchanged.Copy(false);
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}
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public ContentManagementEntity(string objectXML, Scene scene, bool physics)
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