Merge branch 'master' into bigmerge

This commit is contained in:
Melanie
2011-11-24 01:16:37 +00:00
27 changed files with 903 additions and 696 deletions

View File

@@ -160,8 +160,19 @@ namespace OpenSim.Region.Physics.Manager
public abstract bool Selected { set; }
/// <summary>
/// Name of this actor.
/// </summary>
/// <remarks>
/// XXX: Bizarrely, this cannot be "Terrain" or "Water" right now unless it really is simulating terrain or
/// water. This is not a problem due to the formatting of names given by prims and avatars.
/// </remarks>
public string Name { get; protected set; }
/// <summary>
/// This is being used by ODE joint code.
/// </summary>
public string SOPName;
public string SOPDescription;
public abstract void CrossingFailure();

View File

@@ -224,15 +224,9 @@ namespace OpenSim.Region.Physics.Manager
return false;
}
public virtual void Combine(PhysicsScene pScene, Vector3 offset, Vector3 extents)
{
return;
}
public virtual void Combine(PhysicsScene pScene, Vector3 offset, Vector3 extents) {}
public virtual void UnCombine(PhysicsScene pScene)
{
}
public virtual void UnCombine(PhysicsScene pScene) {}
/// <summary>
/// Queue a raycast against the physics scene.