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Mantis#1411. Thank you kindly for Dataserver.cs and a patch
that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins
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{
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public class Dataserver
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{
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public AsyncCommandManager m_CmdManager;
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private Dictionary<string, DataserverRequest> DataserverRequests =
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new Dictionary<string, DataserverRequest>();
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public Dataserver(AsyncCommandManager CmdManager)
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{
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m_CmdManager = CmdManager;
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}
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private class DataserverRequest
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{
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public uint localID;
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public LLUUID itemID;
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public LLUUID ID;
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public string handle;
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public DateTime startTime;
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}
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public LLUUID RegisterRequest(uint localID, LLUUID itemID,
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string identifier)
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{
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lock(DataserverRequests)
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{
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if(DataserverRequests.ContainsKey(identifier))
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return LLUUID.Zero;
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DataserverRequest ds = new DataserverRequest();
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ds.localID = localID;
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ds.itemID = itemID;
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ds.ID = LLUUID.Random();
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ds.handle = identifier;
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ds.startTime = DateTime.Now;
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DataserverRequests[identifier]=ds;
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return ds.ID;
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}
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}
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public void DataserverReply(string identifier, string reply)
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{
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DataserverRequest ds;
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lock(DataserverRequests)
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{
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if(!DataserverRequests.ContainsKey(identifier))
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return;
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ds=DataserverRequests[identifier];
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DataserverRequests.Remove(identifier);
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}
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m_CmdManager.m_ScriptEngine.m_EventQueueManager.AddToObjectQueue(
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ds.localID, "dataserver", EventQueueManager.llDetectNull,
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new Object[] { new LSL_Types.LSLString(ds.ID.ToString()),
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new LSL_Types.LSLString(reply)});
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}
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public void RemoveEvents(uint localID, LLUUID itemID)
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{
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lock(DataserverRequests)
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{
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foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
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{
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if(ds.itemID == itemID)
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DataserverRequests.Remove(ds.handle);
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}
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}
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}
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public void ExpireRequests()
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{
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lock(DataserverRequests)
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{
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foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
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{
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if(ds.startTime > DateTime.Now.AddSeconds(30))
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DataserverRequests.Remove(ds.handle);
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}
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}
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}
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}
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}
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