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implementing a function to get the number of attachments worn
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committed by
Justin Clark-Casey (justincc)
parent
8d431c6359
commit
a858c5daee
@@ -192,6 +192,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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/// <remarks>Nothing happens if the object is not attached.</remarks>
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void osForceDetachFromAvatar();
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/// <summary>
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/// Returns a strided list of the specified attachment points and the number of attachments on those points.
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/// </summary>
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/// <param name="avatar">avatar UUID</param>
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/// <param name="attachmentPoints">list of ATTACH_* constants</param>
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/// <returns></returns>
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LSL_List osGetNumberOfAttachments(LSL_Key avatar, LSL_List attachmentPoints);
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#endregion
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//texture draw functions
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string osMovePen(string drawList, int x, int y);
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string osDrawLine(string drawList, int startX, int startY, int endX, int endY);
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