implementing a function to get the number of attachments worn

This commit is contained in:
SignpostMarv
2012-09-01 02:39:49 +01:00
committed by Justin Clark-Casey (justincc)
parent 8d431c6359
commit a858c5daee
3 changed files with 55 additions and 0 deletions

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@@ -192,6 +192,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
/// <remarks>Nothing happens if the object is not attached.</remarks>
void osForceDetachFromAvatar();
/// <summary>
/// Returns a strided list of the specified attachment points and the number of attachments on those points.
/// </summary>
/// <param name="avatar">avatar UUID</param>
/// <param name="attachmentPoints">list of ATTACH_* constants</param>
/// <returns></returns>
LSL_List osGetNumberOfAttachments(LSL_Key avatar, LSL_List attachmentPoints);
#endregion
//texture draw functions
string osMovePen(string drawList, int x, int y);
string osDrawLine(string drawList, int startX, int startY, int endX, int endY);