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Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to.
Removed some unused code from SimpleApp.
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@@ -215,8 +215,6 @@ namespace OpenSim
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LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, tmpStoreManager, httpServer);
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this.m_localWorld.Add(LocalWorld);
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//LocalWorld.InventoryCache = InventoryCache;
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//LocalWorld.AssetCache = AssetCache;
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udpServer.LocalWorld = LocalWorld;
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