Removed reference to Scene EventManager from primitive. In its place, primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to.

Removed some unused code from SimpleApp.
This commit is contained in:
MW
2007-07-15 17:40:21 +00:00
parent aebd58d75e
commit a87ebda895
7 changed files with 52 additions and 79 deletions

View File

@@ -18,7 +18,7 @@ using OpenSim.Region.Environment.Scenes;
namespace SimpleApp
{
class Program : IAssetReceiver, conscmd_callback
class Program : conscmd_callback
{
private LogBase m_log;
AuthenticateSessionsBase m_circuitManager;
@@ -42,7 +42,6 @@ namespace SimpleApp
LocalAssetServer assetServer = new LocalAssetServer();
assetServer.SetServerInfo("http://127.0.0.1:8003/", "");
assetServer.SetReceiver(this);
AssetCache assetCache = new AssetCache(assetServer);
@@ -83,40 +82,6 @@ namespace SimpleApp
m_log.WriteLine(LogPriority.NORMAL, "Press enter to quit.");
m_log.ReadLine();
}
private bool AddNewSessionHandler(ulong regionHandle, Login loginData)
{
m_log.WriteLine(LogPriority.NORMAL, "Region [{0}] recieved Login from [{1}] [{2}]", regionHandle, loginData.First, loginData.Last);
AgentCircuitData agent = new AgentCircuitData();
agent.AgentID = loginData.Agent;
agent.firstname = loginData.First;
agent.lastname = loginData.Last;
agent.SessionID = loginData.Session;
agent.SecureSessionID = loginData.SecureSession;
agent.circuitcode = loginData.CircuitCode;
agent.BaseFolder = loginData.BaseFolder;
agent.InventoryFolder = loginData.InventoryFolder;
agent.startpos = new LLVector3(128, 128, 70);
m_circuitManager.AddNewCircuit(agent.circuitcode, agent);
return true;
}
#region IAssetReceiver Members
public void AssetReceived(AssetBase asset, bool IsTexture)
{
throw new Exception("The method or operation is not implemented.");
}
public void AssetNotFound(AssetBase asset)
{
throw new Exception("The method or operation is not implemented.");
}
#endregion
#region conscmd_callback Members