Following various discussions on irc and in the OpenSim dev OSGrid meeting last week, change av_capsule_tilted to false by default

This appears to now give better ODE physics response (less sinking into the ground, etc.)
Please change it back if this is actually a bad idea for some reason
This commit is contained in:
Justin Clark-Casey (justincc)
2009-11-09 19:26:42 +00:00
parent 3274bc39c8
commit a88a463b50
2 changed files with 2 additions and 2 deletions

View File

@@ -439,7 +439,7 @@ namespace OpenSim.Region.Physics.OdePlugin
avMovementDivisorWalk = physicsconfig.GetFloat("av_movement_divisor_walk", 1.3f);
avMovementDivisorRun = physicsconfig.GetFloat("av_movement_divisor_run", 0.8f);
avCapRadius = physicsconfig.GetFloat("av_capsule_radius", 0.37f);
avCapsuleTilted = physicsconfig.GetBoolean("av_capsule_tilted", true);
avCapsuleTilted = physicsconfig.GetBoolean("av_capsule_tilted", false);
contactsPerCollision = physicsconfig.GetInt("contacts_per_collision", 80);