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Simulation handlers (agents & objects) completed.
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@@ -47,13 +47,6 @@ namespace OpenSim.Server.Handlers.Simulation
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if (serverConfig == null)
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throw new Exception("No section 'SimulationService' in config file");
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bool authentication = serverConfig.GetBoolean("RequireAuthentication", false);
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if (authentication)
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m_AuthenticationService = scene.RequestModuleInterface<IAuthenticationService>();
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bool foreignGuests = serverConfig.GetBoolean("AllowForeignGuests", false);
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//string simService = serverConfig.GetString("LocalServiceModule",
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// String.Empty);
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@@ -69,12 +62,14 @@ namespace OpenSim.Server.Handlers.Simulation
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//System.Console.WriteLine("XXXXXXXXXXXXXXXXXXX m_AssetSetvice == null? " + ((m_AssetService == null) ? "yes" : "no"));
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server.AddStreamHandler(new AgentGetHandler(m_SimulationService, m_AuthenticationService));
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server.AddStreamHandler(new AgentPostHandler(m_SimulationService, m_AuthenticationService, foreignGuests));
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server.AddStreamHandler(new AgentPutHandler(m_SimulationService, m_AuthenticationService));
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server.AddStreamHandler(new AgentDeleteHandler(m_SimulationService, m_AuthenticationService));
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//server.AddStreamHandler(new AgentGetHandler(m_SimulationService, m_AuthenticationService));
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//server.AddStreamHandler(new AgentPostHandler(m_SimulationService, m_AuthenticationService));
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//server.AddStreamHandler(new AgentPutHandler(m_SimulationService, m_AuthenticationService));
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//server.AddStreamHandler(new AgentDeleteHandler(m_SimulationService, m_AuthenticationService));
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server.AddHTTPHandler("/agent/", new AgentHandler(m_SimulationService).Handler);
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server.AddHTTPHandler("/object/", new ObjectHandler(m_SimulationService).Handler);
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//server.AddStreamHandler(new ObjectPostHandler(m_SimulationService, authentication));
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//server.AddStreamHandler(new NeighborPostHandler(m_SimulationService, authentication));
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}
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}
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}
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