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Minor cleanup.
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@@ -344,17 +344,14 @@ namespace OpenSim.Framework.Data.MySQL
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retval.regionMapTextureID = LLUUID.Zero;
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}
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// Added by daTwitch
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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// the (very bad) assumption is that this value is being read and handled inconsistently or
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// not at all. Current strategy is to put the code in place to support the validity of this information
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// and to roll forward debugging any issues from that point
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//
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// this particular section of the mod attempts to supply a value from the region table to the caller of 'readSimRow()'
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// for the UUID of the region's owner (master avatar)
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//
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//retval.owner_uuid = (string) reader["owner_uuid"];
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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// the (very bad) assumption is that this value is being read and handled inconsistently or
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// not at all. Current strategy is to put the code in place to support the validity of this information
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// and to roll forward debugging any issues from that point
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//
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// this particular section of the mod attempts to supply a value from the region table to the caller of 'readSimRow()'
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// for the UUID of the region's owner (master avatar)
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try
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{
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retval.owner_uuid = new LLUUID((string)reader["owner_uuid"]);
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@@ -363,8 +360,6 @@ namespace OpenSim.Framework.Data.MySQL
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{
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retval.owner_uuid = LLUUID.Zero;
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}
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//
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// end of daTwitch's mods to this file
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}
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else
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{
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@@ -660,31 +655,27 @@ namespace OpenSim.Framework.Data.MySQL
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sql +=
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"serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
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// Added by daTwitch
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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// the (very bad) assumption is that this value is being read and handled inconsistently or
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// not at all. Current strategy is to put the code in place to support the validity of this information
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// and to roll forward debugging any issues from that point
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//
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// this particular section of the mod attempts to implement the commit of a supplied value
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// server for the UUID of the region's owner (master avatar). It consists of the addition of the column and value to the relevant sql,
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// as well as the related parameterization
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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// the (very bad) assumption is that this value is being read and handled inconsistently or
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// not at all. Current strategy is to put the code in place to support the validity of this information
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// and to roll forward debugging any issues from that point
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//
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// this particular section of the mod attempts to implement the commit of a supplied value
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// server for the UUID of the region's owner (master avatar). It consists of the addition of the column and value to the relevant sql,
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// as well as the related parameterization
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sql +=
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"regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort, owner_uuid) VALUES ";
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// daTwitch
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sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, ";
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sql +=
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"?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, ";
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sql +=
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"?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort, ?owner_uuid)";
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// daTwitch
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if (GRID_ONLY_UPDATE_NECESSARY_DATA)
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{
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sql += "ON DUPLICATE KEY UPDATE serverIP = ?serverIP, serverPort = ?serverPort, serverURI = ?serverURI, owner_uuid - ?owner_uuid;";
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// daTwitch
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}
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else
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{
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@@ -719,8 +710,7 @@ namespace OpenSim.Framework.Data.MySQL
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parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToString();
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parameters["?serverHttpPort"] = regiondata.httpPort.ToString();
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parameters["?serverRemotingPort"] = regiondata.remotingPort.ToString();
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parameters["?owner_uuid"] = regiondata.owner_uuid.ToString();
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// daTwitch
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parameters["?owner_uuid"] = regiondata.owner_uuid.ToString();
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bool returnval = false;
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