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add Name property to ISceneEntity
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@@ -254,11 +254,14 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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public override string Name
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{
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get {
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get
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{
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if (RootPart == null)
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return String.Empty;
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return RootPart.Name;
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else
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return RootPart.Name;
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}
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set { RootPart.Name = value; }
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}
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