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Extracted the Avatar appearance functions out of the IUserService interface and moved them into a IAvatarService
Although "out of the box", there is no actual functional change to behavior
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@@ -77,6 +77,13 @@ namespace OpenSim.Framework.Communications
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// get { return m_transactionsManager; }
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// }
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protected IAvatarService m_avatarService;
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public IAvatarService AvatarService
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{
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get { return m_avatarService; }
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}
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protected AssetCache m_assetCache;
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public AssetCache AssetCache
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@@ -120,14 +120,14 @@ namespace OpenSim.Framework.Communications
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/// <summary>
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/// Get's the User Appearance
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AvatarAppearance GetUserAppearance(LLUUID user);
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// AvatarAppearance GetUserAppearance(LLUUID user);
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void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance);
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// void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance);
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void AddAttachment(LLUUID user, LLUUID attach);
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// void AddAttachment(LLUUID user, LLUUID attach);
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void RemoveAttachment(LLUUID user, LLUUID attach);
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// void RemoveAttachment(LLUUID user, LLUUID attach);
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List<LLUUID> GetAttachments(LLUUID user);
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// List<LLUUID> GetAttachments(LLUUID user);
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}
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}
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