add 1 to global Y posn when exceeding 255 local Y. Was adding 1 to global X. Good eyes makomk

This commit is contained in:
morphw
2007-05-18 00:43:43 +00:00
parent 8378e72a9f
commit a947b70575

View File

@@ -102,7 +102,7 @@ namespace OpenSim
}
if (avatarpos.Y > 255)
{
neighbourx += 1;
neighboury += 1;
newpos.Y = 1;
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]");
@@ -153,5 +153,5 @@ namespace OpenSim
}
}
}
}
}
}