ScriptServer communication is ok. Script is creatd on onrez. But since it can not access Scene it sort of crashes right away ;)

Added some sample placeholders for implementing rest of LSL events.
This commit is contained in:
Tedd Hansen
2008-01-12 10:25:08 +00:00
parent 011abad053
commit a993d0d335
9 changed files with 80 additions and 30 deletions

View File

@@ -1,5 +1,7 @@
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ScriptEngine.Common
{
@@ -50,6 +52,7 @@ namespace OpenSim.Region.ScriptEngine.Common
public interface ScriptEngine
{
RemoteEvents EventManager();
void InitializeEngine(Scene Sceneworld, LogBase logger, bool DontHookUp);
}
}