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long-lost fixes to physics -- proper physical avatar management on crossings, TP
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@@ -277,7 +277,7 @@ namespace OpenSim.Region.ClientStack
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clientPingTimer.Enabled = true;
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MainLog.Instance.Verbose("OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene");
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this.m_scene.AddNewClient(this, false);
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this.m_scene.AddNewClient(this, true);
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}
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protected virtual void AuthUser()
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