Experimental

Moved DotNetScriptEngine configuration to config file.
Added option to share script execution threads between regions.
This commit is contained in:
Tedd Hansen
2008-02-01 20:12:25 +00:00
parent 5d6e89eaf9
commit a9c1f3fdb4
6 changed files with 99 additions and 9 deletions

View File

@@ -39,6 +39,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
// We need to override a few things for our DotNetEngine
public override void Initialise(Scene scene, IConfigSource config)
{
ConfigSource = config;
InitializeEngine(scene, MainLog.Instance, true, GetScriptManager());
}
@@ -46,5 +47,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
{
return new ScriptManager(this);
}
public override string ScriptConfigSourceName
{
get { return "ScriptEngine.DotNetEngine"; }
}
}
}