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refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims.
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@@ -1062,7 +1062,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
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}
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public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
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public void SendEntityUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
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{
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}
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