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add get method on physics actors PIDHoverActive
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@@ -391,7 +391,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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// Used for llSetHoverHeight and maybe vehicle height
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// Hover Height will override MoveTo target's Z
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public abstract bool PIDHoverActive { set;}
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public abstract bool PIDHoverActive {get; set;}
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public abstract float PIDHoverHeight { set;}
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public abstract PIDHoverType PIDHoverType { set;}
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public abstract float PIDHoverTau { set;}
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@@ -621,7 +621,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
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public override float PIDTau { set { return; } }
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public override float PIDHoverHeight { set { return; } }
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public override bool PIDHoverActive { set { return; } }
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public override bool PIDHoverActive {get {return false;} set { return; } }
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public override PIDHoverType PIDHoverType { set { return; } }
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public override float PIDHoverTau { set { return; } }
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