* refactor: move saved named prims to xml2 method out into the serialization module

This commit is contained in:
Justin Clarke Casey
2008-12-19 19:47:11 +00:00
parent e62016d2c7
commit aa497a1867
5 changed files with 36 additions and 26 deletions

View File

@@ -116,6 +116,11 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
{
SceneXmlLoader.SavePrimsToXml2(scene, stream, min, max);
}
public void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName)
{
SceneXmlLoader.SaveNamedPrimsToXml2(scene, primName, fileName);
}
public SceneObjectGroup DeserializeGroupFromXml2(string xmlString)
{