From aab89f66fe132eda792bf0ea2b21246402df53fa Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 3 Jun 2021 16:39:03 +0100 Subject: [PATCH] fix osGetGridNick() i did break on recent commit --- .../ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index a52bc507ba..8f0dfe4c94 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -2617,14 +2617,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api /// Get the nickname of this grid, as set in the [GridInfo] config section. /// /// - /// Threat level is Moderate because intentional abuse, for instance - /// scripts that are written to be malicious only on one grid, - /// for instance in a HG scenario, are a distinct possibility. /// /// public string osGetGridNick() { - return World.SceneGridInfo == null ? string.Empty : World.SceneGridInfo.GridName; + return World.SceneGridInfo == null ? string.Empty : World.SceneGridInfo.GridNick; } public string osGetGridName()