mirror of
https://github.com/opensim/opensim.git
synced 2026-07-31 05:45:37 +08:00
Merge branch 'diva-textures-osgrid' of ssh://opensimulator.org/var/git/opensim into diva-textures-osgrid
This commit is contained in:
@@ -31,9 +31,10 @@ using OpenMetaverse.Packets;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
{
|
||||
public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
|
||||
public delegate void PacketDrop(Packet pack, Object id);
|
||||
public delegate void QueueEmpty(ThrottleOutPacketType queue);
|
||||
public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType);
|
||||
|
||||
/// <summary>
|
||||
@@ -44,6 +45,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
event PacketStats OnPacketStats;
|
||||
event PacketDrop OnPacketDrop;
|
||||
event QueueEmpty OnQueueEmpty;
|
||||
SynchronizeClientHandler SynchronizeClient { set; }
|
||||
|
||||
int PacketsReceived { get; }
|
||||
@@ -61,7 +63,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
/// <summary>
|
||||
/// Take action depending on the type and contents of an received packet.
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
/// <param name="item"></param>
|
||||
void ProcessInPacket(LLQueItem item);
|
||||
|
||||
void ProcessOutPacket(LLQueItem item);
|
||||
@@ -76,5 +78,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
void SetClientInfo(ClientInfo info);
|
||||
void AddImportantPacket(PacketType type);
|
||||
void RemoveImportantPacket(PacketType type);
|
||||
int GetQueueCount(ThrottleOutPacketType queue);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -129,6 +129,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
//
|
||||
public event PacketStats OnPacketStats;
|
||||
public event PacketDrop OnPacketDrop;
|
||||
public event QueueEmpty OnQueueEmpty;
|
||||
|
||||
|
||||
//private SynchronizeClientHandler m_SynchronizeClient = null;
|
||||
@@ -172,6 +173,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
|
||||
m_PacketQueue = new LLPacketQueue(client.AgentId, userSettings);
|
||||
|
||||
m_PacketQueue.OnQueueEmpty += TriggerOnQueueEmpty;
|
||||
|
||||
m_AckTimer.Elapsed += AckTimerElapsed;
|
||||
m_AckTimer.Start();
|
||||
}
|
||||
@@ -769,6 +772,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
handlerPacketDrop(packet, id);
|
||||
}
|
||||
|
||||
private void TriggerOnQueueEmpty(ThrottleOutPacketType queue)
|
||||
{
|
||||
QueueEmpty handlerQueueEmpty = OnQueueEmpty;
|
||||
|
||||
if (handlerQueueEmpty == null)
|
||||
return;
|
||||
|
||||
handlerQueueEmpty(queue);
|
||||
}
|
||||
|
||||
// Convert the packet to bytes and stuff it onto the send queue
|
||||
//
|
||||
public void ProcessOutPacket(LLQueItem item)
|
||||
@@ -850,5 +863,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
m_PacketQueue.Close();
|
||||
Thread.CurrentThread.Abort();
|
||||
}
|
||||
|
||||
public int GetQueueCount(ThrottleOutPacketType queue)
|
||||
{
|
||||
return m_PacketQueue.GetQueueCount(queue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -105,6 +105,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
|
||||
private UUID m_agentId;
|
||||
|
||||
public event QueueEmpty OnQueueEmpty;
|
||||
|
||||
public LLPacketQueue(UUID agentId, ClientStackUserSettings userSettings)
|
||||
{
|
||||
// While working on this, the BlockingQueue had me fooled for a bit.
|
||||
@@ -293,30 +295,42 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
if (LandOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
SendQueue.Enqueue(LandOutgoingPacketQueue.Dequeue());
|
||||
TriggerOnQueueEmpty(ThrottleOutPacketType.Land);
|
||||
}
|
||||
if (WindOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
SendQueue.Enqueue(WindOutgoingPacketQueue.Dequeue());
|
||||
TriggerOnQueueEmpty(ThrottleOutPacketType.Wind);
|
||||
}
|
||||
if (CloudOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
SendQueue.Enqueue(CloudOutgoingPacketQueue.Dequeue());
|
||||
TriggerOnQueueEmpty(ThrottleOutPacketType.Cloud);
|
||||
}
|
||||
bool tasksSent = false;
|
||||
if (TaskOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
tasksSent = true;
|
||||
SendQueue.PriorityEnqueue(TaskOutgoingPacketQueue.Dequeue());
|
||||
}
|
||||
if (TaskLowpriorityPacketQueue.Count > 0)
|
||||
{
|
||||
tasksSent = true;
|
||||
SendQueue.Enqueue(TaskLowpriorityPacketQueue.Dequeue());
|
||||
}
|
||||
if (tasksSent)
|
||||
{
|
||||
TriggerOnQueueEmpty(ThrottleOutPacketType.Task);
|
||||
}
|
||||
if (TextureOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
SendQueue.Enqueue(TextureOutgoingPacketQueue.Dequeue());
|
||||
TriggerOnQueueEmpty(ThrottleOutPacketType.Texture);
|
||||
}
|
||||
if (AssetOutgoingPacketQueue.Count > 0)
|
||||
{
|
||||
SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue());
|
||||
TriggerOnQueueEmpty(ThrottleOutPacketType.Asset);
|
||||
}
|
||||
}
|
||||
// m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets");
|
||||
@@ -405,6 +419,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
bool qchanged = true;
|
||||
|
||||
ResetCounters();
|
||||
|
||||
List<ThrottleOutPacketType> Empty = new List<ThrottleOutPacketType>();
|
||||
// m_log.Info("[THROTTLE]: Entering Throttle");
|
||||
while (TotalThrottle.UnderLimit() && qchanged && throttleLoops <= MaxThrottleLoops)
|
||||
{
|
||||
@@ -431,6 +447,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
TotalThrottle.AddBytes(qpack.Length);
|
||||
LandThrottle.AddBytes(qpack.Length);
|
||||
qchanged = true;
|
||||
|
||||
if (LandOutgoingPacketQueue.Count == 0)
|
||||
Empty.Add(ThrottleOutPacketType.Land);
|
||||
}
|
||||
|
||||
if ((WindOutgoingPacketQueue.Count > 0) && WindThrottle.UnderLimit())
|
||||
@@ -441,6 +460,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
TotalThrottle.AddBytes(qpack.Length);
|
||||
WindThrottle.AddBytes(qpack.Length);
|
||||
qchanged = true;
|
||||
|
||||
if (WindOutgoingPacketQueue.Count == 0)
|
||||
Empty.Add(ThrottleOutPacketType.Wind);
|
||||
}
|
||||
|
||||
if ((CloudOutgoingPacketQueue.Count > 0) && CloudThrottle.UnderLimit())
|
||||
@@ -451,6 +473,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
TotalThrottle.AddBytes(qpack.Length);
|
||||
CloudThrottle.AddBytes(qpack.Length);
|
||||
qchanged = true;
|
||||
|
||||
if (CloudOutgoingPacketQueue.Count == 0)
|
||||
Empty.Add(ThrottleOutPacketType.Cloud);
|
||||
}
|
||||
|
||||
if ((TaskOutgoingPacketQueue.Count > 0 || TaskLowpriorityPacketQueue.Count > 0) && TaskThrottle.UnderLimit())
|
||||
@@ -470,6 +495,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
TotalThrottle.AddBytes(qpack.Length);
|
||||
TaskThrottle.AddBytes(qpack.Length);
|
||||
qchanged = true;
|
||||
|
||||
if (TaskOutgoingPacketQueue.Count == 0 && TaskLowpriorityPacketQueue.Count == 0)
|
||||
Empty.Add(ThrottleOutPacketType.Task);
|
||||
}
|
||||
|
||||
if ((TextureOutgoingPacketQueue.Count > 0) && TextureThrottle.UnderLimit())
|
||||
@@ -480,6 +508,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
TotalThrottle.AddBytes(qpack.Length);
|
||||
TextureThrottle.AddBytes(qpack.Length);
|
||||
qchanged = true;
|
||||
|
||||
if (TextureOutgoingPacketQueue.Count == 0)
|
||||
Empty.Add(ThrottleOutPacketType.Texture);
|
||||
}
|
||||
|
||||
if ((AssetOutgoingPacketQueue.Count > 0) && AssetThrottle.UnderLimit())
|
||||
@@ -490,12 +521,30 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
TotalThrottle.AddBytes(qpack.Length);
|
||||
AssetThrottle.AddBytes(qpack.Length);
|
||||
qchanged = true;
|
||||
|
||||
if (AssetOutgoingPacketQueue.Count == 0)
|
||||
Empty.Add(ThrottleOutPacketType.Asset);
|
||||
}
|
||||
}
|
||||
// m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets");
|
||||
|
||||
foreach (ThrottleOutPacketType t in Empty)
|
||||
{
|
||||
TriggerOnQueueEmpty(t);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void TriggerOnQueueEmpty(ThrottleOutPacketType queue)
|
||||
{
|
||||
QueueEmpty handlerQueueEmpty = OnQueueEmpty;
|
||||
|
||||
if (handlerQueueEmpty == null)
|
||||
return;
|
||||
|
||||
handlerQueueEmpty(queue);
|
||||
}
|
||||
|
||||
private void ThrottleTimerElapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
// just to change the signature, and that ProcessThrottle
|
||||
@@ -704,5 +753,26 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||
{
|
||||
get { return throttleMultiplier; }
|
||||
}
|
||||
|
||||
public int GetQueueCount(ThrottleOutPacketType queue)
|
||||
{
|
||||
switch (queue)
|
||||
{
|
||||
case ThrottleOutPacketType.Land:
|
||||
return LandOutgoingPacketQueue.Count;
|
||||
case ThrottleOutPacketType.Wind:
|
||||
return WindOutgoingPacketQueue.Count;
|
||||
case ThrottleOutPacketType.Cloud:
|
||||
return CloudOutgoingPacketQueue.Count;
|
||||
case ThrottleOutPacketType.Task:
|
||||
return TaskOutgoingPacketQueue.Count;
|
||||
case ThrottleOutPacketType.Texture:
|
||||
return TextureOutgoingPacketQueue.Count;
|
||||
case ThrottleOutPacketType.Asset:
|
||||
return AssetOutgoingPacketQueue.Count;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user