Merge branch 'master' into httptests

# Conflicts:
#	prebuild.xml
This commit is contained in:
UbitUmarov
2017-12-12 22:19:31 +00:00
25 changed files with 1403 additions and 147 deletions

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Client;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Mono.Addins;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MuteListModuleTst")]
public class MuteListModuleTst : ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
protected bool m_Enabled = false;
protected List<Scene> m_SceneList = new List<Scene>();
protected IMuteListService m_service = null;
public void Initialise(IConfigSource config)
{
IConfig cnf = config.Configs["Messaging"];
if (cnf == null)
return;
if (cnf.GetString("MuteListModule", "None") != "MuteListModuleTst")
return;
m_Enabled = true;
}
public void AddRegion(Scene scene)
{
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
IXfer xfer = scene.RequestModuleInterface<IXfer>();
if (xfer == null)
{
m_log.ErrorFormat("[MuteListModuleTst]: Xfer not availble in region {0}. Module Disabled", scene.Name);
m_Enabled = false;
return;
}
IMuteListService srv = scene.RequestModuleInterface<IMuteListService>();
if(srv == null)
{
m_log.ErrorFormat("[MuteListModuleTst]: MuteListService not availble in region {0}. Module Disabled", scene.Name);
m_Enabled = false;
return;
}
lock (m_SceneList)
{
if(m_service == null)
m_service = srv;
m_SceneList.Add(scene);
scene.EventManager.OnNewClient += OnNewClient;
}
}
public void RemoveRegion(Scene scene)
{
lock (m_SceneList)
{
if(m_SceneList.Contains(scene))
{
m_SceneList.Remove(scene);
scene.EventManager.OnNewClient -= OnNewClient;
}
}
}
public void PostInitialise()
{
if (!m_Enabled)
return;
m_log.Debug("[MuteListModuleTst]: enabled");
}
public string Name
{
get { return "MuteListModuleTst"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
public void Close()
{
}
private void OnNewClient(IClientAPI client)
{
client.OnMuteListRequest += OnMuteListRequest;
client.OnUpdateMuteListEntry += OnUpdateMuteListEntry;
client.OnRemoveMuteListEntry += OnRemoveMuteListEntry;
}
private void OnMuteListRequest(IClientAPI client, uint crc)
{
if (!m_Enabled)
{
if(crc == 0)
client.SendEmpytMuteList();
else
client.SendUseCachedMuteList();
return;
}
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
if (xfer == null)
{
if(crc == 0)
client.SendEmpytMuteList();
else
client.SendUseCachedMuteList();
return;
}
Byte[] data = m_service.MuteListRequest(client.AgentId, crc);
if (data == null)
{
if(crc == 0)
client.SendEmpytMuteList();
else
client.SendUseCachedMuteList();
return;
}
if (data.Length == 0)
{
client.SendEmpytMuteList();
return;
}
if (data.Length == 1)
{
if(crc == 0)
client.SendEmpytMuteList();
else
client.SendUseCachedMuteList();
return;
}
string filename = "mutes" + client.AgentId.ToString();
xfer.AddNewFile(filename, data);
client.SendMuteListUpdate(filename);
}
private void OnUpdateMuteListEntry(IClientAPI client, UUID muteID, string muteName, int muteType, uint muteFlags)
{
if (!m_Enabled)
return;
UUID agentID = client.AgentId;
if(muteType == 1) // agent
{
if(agentID == muteID)
return;
if(m_SceneList[0].Permissions.IsAdministrator(muteID))
{
OnMuteListRequest(client, 0);
return;
}
}
MuteData mute = new MuteData();
mute.AgentID = agentID;
mute.MuteID = muteID;
mute.MuteName = muteName;
mute.MuteType = muteType;
mute.MuteFlags = (int)muteFlags;
mute.Stamp = Util.UnixTimeSinceEpoch();
m_service.UpdateMute(mute);
}
private void OnRemoveMuteListEntry(IClientAPI client, UUID muteID, string muteName)
{
if (!m_Enabled)
return;
m_service.RemoveMute(client.AgentId, muteID, muteName);
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Mono.Addins;
using OpenSim.Data.MySQL;
using MySql.Data.MySqlClient;
namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "XMute")]
public class XMuteModule : ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
protected bool m_Enabled = true;
protected List<Scene> m_SceneList = new List<Scene>();
protected MuteTableHandler m_MuteTable;
protected string m_DatabaseConnect;
public void Initialise(IConfigSource config)
{
IConfig cnf = config.Configs["Messaging"];
if (cnf == null)
{
m_Enabled = false;
return;
}
if (cnf.GetString("MuteListModule", "None") !=
"XMute")
{
m_Enabled = false;
return;
}
m_DatabaseConnect = cnf.GetString("MuteDatabaseConnect", String.Empty);
if (m_DatabaseConnect == String.Empty)
{
m_log.Debug("[XMute]: MuteDatabaseConnect missing or empty");
m_Enabled = false;
return;
}
m_MuteTable = new MuteTableHandler(
m_DatabaseConnect, "XMute", String.Empty);
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
lock (m_SceneList)
{
m_SceneList.Add(scene);
scene.EventManager.OnNewClient += OnNewClient;
}
}
public void RegionLoaded(Scene scene)
{
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
lock (m_SceneList)
{
m_SceneList.Remove(scene);
}
}
public void PostInitialise()
{
if (!m_Enabled)
return;
m_log.Debug("[XMute]: Mute list enabled");
}
public string Name
{
get { return "XMuteModule"; }
}
public Type ReplaceableInterface
{
get { return null; }
}
public void Close()
{
}
private void OnNewClient(IClientAPI client)
{
client.OnMuteListRequest += OnMuteListRequest;
client.OnUpdateMuteListEntry += OnUpdateMuteListEntry;
client.OnRemoveMuteListEntry += OnRemoveMuteListEntry;
}
private void OnMuteListRequest(IClientAPI client, uint crc)
{
string filename = "mutes"+client.AgentId.ToString();
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
if (xfer != null)
{
MuteData[] data = m_MuteTable.Get("AgentID", client.AgentId.ToString());
if (data == null || data.Length == 0)
{
xfer.AddNewFile(filename, new Byte[0]);
}
else
{
StringBuilder sb = new StringBuilder(1024);
foreach (MuteData d in data)
sb.AppendFormat("{0} {1} {2}|{3}\n",
d.MuteType,
d.MuteID.ToString(),
d.MuteName,
d.MuteFlags);
Byte[] filedata = Util.UTF8.GetBytes(sb.ToString());
uint dataCrc = Crc32.Compute(filedata);
if (dataCrc == crc)
{
client.SendUseCachedMuteList();
return;
}
xfer.AddNewFile(filename, filedata);
}
client.SendMuteListUpdate(filename);
}
}
private void OnUpdateMuteListEntry(IClientAPI client, UUID muteID, string muteName, int muteType, uint muteFlags)
{
MuteData mute = new MuteData();
mute.AgentID = client.AgentId;
mute.MuteID = muteID;
mute.MuteName = muteName;
mute.MuteType = muteType;
mute.MuteFlags = (int)muteFlags;
mute.Stamp = Util.UnixTimeSinceEpoch();
m_MuteTable.Store(mute);
}
private void OnRemoveMuteListEntry(IClientAPI client, UUID muteID, string muteName)
{
m_MuteTable.Delete(new string[] { "AgentID",
"MuteID",
"MuteName" },
new string[] { client.AgentId.ToString(),
muteID.ToString(),
muteName });
}
}
public class MuteTableHandler : MySQLGenericTableHandler<MuteData>
{
public MuteTableHandler(string conn, string realm, string m) : base(conn, realm, m)
{
}
public bool Delete(string[] fields, string[] val)
{
if (fields.Length != val.Length)
return false;
using (MySqlCommand cmd = new MySqlCommand())
{
string text = String.Format("delete from {0} where ", m_Realm);
List<string> terms = new List<string>();
for (int i = 0 ; i < fields.Length ; i++)
{
terms.Add(String.Format("{0} = ?{0}", fields[i]));
cmd.Parameters.AddWithValue("?" + fields[i], val[i]);
}
text += string.Join(" and ", terms.ToArray());
cmd.CommandText = text;
if (ExecuteNonQuery(cmd) > 0)
return true;
return false;
}
}
}
}

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@@ -0,0 +1,180 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using Mono.Addins;
using Nini.Config;
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalMuteListServicesConnector")]
public class LocalMuteListServicesConnector : ISharedRegionModule, IMuteListService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_Scenes = new List<Scene>();
protected IMuteListService m_service = null;
private bool m_Enabled = false;
#region ISharedRegionModule
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "LocalMuteListServicesConnector"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig == null)
return;
string name = moduleConfig.GetString("MuteListService", "");
if(name != Name)
return;
IConfig userConfig = source.Configs["MuteListService"];
if (userConfig == null)
{
m_log.Error("[MuteList LOCALCONNECTOR]: MuteListService missing from configuration");
return;
}
string serviceDll = userConfig.GetString("LocalServiceModule",
String.Empty);
if (serviceDll == String.Empty)
{
m_log.Error("[MuteList LOCALCONNECTOR]: No LocalServiceModule named in section MuteListService");
return;
}
Object[] args = new Object[] { source };
try
{
m_service = ServerUtils.LoadPlugin<IMuteListService>(serviceDll, args);
}
catch
{
m_log.Error("[MuteList LOCALCONNECTOR]: Failed to load mute service");
return;
}
if (m_service == null)
{
m_log.Error("[MuteList LOCALCONNECTOR]: Can't load MuteList service");
return;
}
m_Enabled = true;
m_log.Info("[MuteList LOCALCONNECTOR]: enabled");
}
public void Close()
{
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
lock(m_Scenes)
{
m_Scenes.Add(scene);
scene.RegisterModuleInterface<IMuteListService>(this);
}
}
public void RegionLoaded(Scene scene)
{
}
public void PostInitialise()
{
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
lock(m_Scenes)
{
if (m_Scenes.Contains(scene))
{
m_Scenes.Remove(scene);
scene.UnregisterModuleInterface<IMuteListService>(this);
}
}
}
#endregion ISharedRegionModule
#region IMuteListService
public Byte[] MuteListRequest(UUID agentID, uint crc)
{
if (!m_Enabled)
return null;
return m_service.MuteListRequest(agentID, crc);
}
public bool UpdateMute(MuteData mute)
{
if (!m_Enabled)
return false;
return m_service.UpdateMute(mute);
}
public bool RemoveMute(UUID agentID, UUID muteID, string muteName)
{
if (!m_Enabled)
return false;
return m_service.RemoveMute(agentID, muteID, muteName);
}
#endregion IMuteListService
}
}

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@@ -38,18 +38,20 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
{
public class ShadedMapTileRenderer : IMapTileTerrainRenderer
{
private static readonly Color WATER_COLOR = Color.FromArgb(29, 71, 95);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly string LogHeader = "[SHADED MAPTILE RENDERER]";
private Scene m_scene;
//private IConfigSource m_config; // not used currently
private IConfigSource m_config;
private Color m_color_water;
public void Initialise(Scene scene, IConfigSource config)
{
m_scene = scene;
// m_config = config; // not used currently
m_config = config;
string[] configSections = new string[] { "Map", "Startup" };
m_color_water = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColorWater", configSections, "#1D475F"));
}
public void TerrainToBitmap(Bitmap mapbmp)
@@ -231,7 +233,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
try
{
mapbmp.SetPixel(x, yr, WATER_COLOR);
mapbmp.SetPixel(x, yr, m_color_water);
}
catch (ArgumentException)
{

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@@ -130,21 +130,19 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
// some hardcoded terrain UUIDs that work with SL 1.20 (the four default textures and "Blank").
// The color-values were choosen because they "look right" (at least to me) ;-)
private static readonly UUID defaultTerrainTexture1 = new UUID("0bc58228-74a0-7e83-89bc-5c23464bcec5");
private static readonly Color defaultColor1 = Color.FromArgb(165, 137, 118);
private static readonly UUID defaultTerrainTexture2 = new UUID("63338ede-0037-c4fd-855b-015d77112fc8");
private static readonly Color defaultColor2 = Color.FromArgb(69, 89, 49);
private static readonly UUID defaultTerrainTexture3 = new UUID("303cd381-8560-7579-23f1-f0a880799740");
private static readonly Color defaultColor3 = Color.FromArgb(162, 154, 141);
private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c");
private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200);
private static readonly Color WATER_COLOR = Color.FromArgb(29, 71, 95);
#endregion
private Scene m_scene;
// private IConfigSource m_config; // not used currently
private IConfigSource m_config;
private Color m_color_water;
private Color m_color_1;
private Color m_color_2;
private Color m_color_3;
private Color m_color_4;
// mapping from texture UUIDs to averaged color. This will contain 5-9 values, in general; new values are only
// added when the terrain textures are changed in the estate dialog and a new map is generated (and will stay in
@@ -156,12 +154,21 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
public void Initialise(Scene scene, IConfigSource source)
{
m_scene = scene;
// m_config = source; // not used currently
m_config = source;
string[] configSections = new string[] { "Map", "Startup" };
m_color_water = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColorWater", configSections, "#1D475F"));
m_color_1 = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColor1", configSections, "#A58976"));
m_color_2 = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColor2", configSections, "#455931"));
m_color_3 = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColor3", configSections, "#A29A8D"));
m_color_4 = System.Drawing.ColorTranslator.FromHtml(Util.GetConfigVarFromSections<string>(m_config, "MapColor4", configSections, "#C8C8C8"));
m_mapping = new Dictionary<UUID,Color>();
m_mapping.Add(defaultTerrainTexture1, defaultColor1);
m_mapping.Add(defaultTerrainTexture2, defaultColor2);
m_mapping.Add(defaultTerrainTexture3, defaultColor3);
m_mapping.Add(defaultTerrainTexture4, defaultColor4);
m_mapping.Add(defaultTerrainTexture1, m_color_1);
m_mapping.Add(defaultTerrainTexture2, m_color_2);
m_mapping.Add(defaultTerrainTexture3, m_color_3);
m_mapping.Add(defaultTerrainTexture4, m_color_4);
m_mapping.Add(Util.BLANK_TEXTURE_UUID, Color.White);
}
@@ -298,10 +305,10 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
RegionSettings settings = m_scene.RegionInfo.RegionSettings;
// the four terrain colors as HSVs for interpolation
HSV hsv1 = new HSV(computeAverageColor(settings.TerrainTexture1, defaultColor1));
HSV hsv2 = new HSV(computeAverageColor(settings.TerrainTexture2, defaultColor2));
HSV hsv3 = new HSV(computeAverageColor(settings.TerrainTexture3, defaultColor3));
HSV hsv4 = new HSV(computeAverageColor(settings.TerrainTexture4, defaultColor4));
HSV hsv1 = new HSV(computeAverageColor(settings.TerrainTexture1, m_color_1));
HSV hsv2 = new HSV(computeAverageColor(settings.TerrainTexture2, m_color_2));
HSV hsv3 = new HSV(computeAverageColor(settings.TerrainTexture3, m_color_3));
HSV hsv4 = new HSV(computeAverageColor(settings.TerrainTexture4, m_color_4));
float levelNElow = (float)settings.Elevation1NE;
float levelNEhigh = (float)settings.Elevation2NE;
@@ -417,7 +424,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
heightvalue = 100f - (heightvalue * 100f) / 19f; // 0 - 19 => 100 - 0
mapbmp.SetPixel(x, yr, WATER_COLOR);
mapbmp.SetPixel(x, yr, m_color_water);
}
}
}