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synced 2026-08-11 11:57:03 +08:00
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
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@@ -59,4 +59,4 @@ using System.Runtime.InteropServices;
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// Revision
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//
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[assembly : AssemblyVersion("0.8.2.*")]
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[assembly : AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.8.3.*")]
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[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
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@@ -55,4 +55,4 @@ using System.Runtime.InteropServices;
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// You can specify all values by your own or you can build default build and revision
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// numbers with the '*' character (the default):
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[assembly : AssemblyVersion("0.8.2.*")]
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[assembly : AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.8.3.*")]
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[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.8.3.*")]
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[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
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@@ -29,5 +29,5 @@ using System.Runtime.InteropServices;
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("0.8.3.*")]
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[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
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@@ -30,6 +30,8 @@ namespace OpenSim
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public class VersionInfo
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{
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public const string VersionNumber = "0.9.0.0";
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public const string AssemblyVersionNumber = "0.9.0.*";
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private const Flavour VERSION_FLAVOUR = Flavour.Dev;
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public enum Flavour
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