Refactored the GetMesh module into a handler and a module, to be the same as GetTexture.

This commit is contained in:
Diva Canto
2011-05-02 11:56:40 -07:00
parent 10180760b7
commit aba9ffdbd0
6 changed files with 261 additions and 112 deletions

View File

@@ -36,6 +36,7 @@ using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
@@ -49,16 +50,16 @@ namespace OpenSim.Region.ClientStack.Linden
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class GetMeshModule : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
private bool m_enabled = true;
private IAssetService m_AssetService;
private bool m_Enabled = true;
private string m_URL;
#region IRegionModuleBase Members
public Type ReplaceableInterface
{
get { return null; }
@@ -66,146 +67,70 @@ namespace OpenSim.Region.ClientStack.Linden
public void Initialise(IConfigSource source)
{
IConfig meshConfig = source.Configs["Mesh"];
if (meshConfig == null)
IConfig config = source.Configs["ClientStack.LindenCaps"];
if (config == null)
return;
m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
m_URL = config.GetString("Cap_GetMesh", string.Empty);
// Cap doesn't exist
if (m_URL != string.Empty)
m_Enabled = true;
}
public void AddRegion(Scene pScene)
{
if (!m_Enabled)
return;
m_scene = pScene;
}
public void RemoveRegion(Scene scene)
{
m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
m_scene = null;
}
public void RegionLoaded(Scene scene)
{
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
if (!m_Enabled)
return;
m_AssetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
#endregion
#region IRegionModule Members
public void Close() { }
public string Name { get { return "GetMeshModule"; } }
#endregion
public void RegisterCaps(UUID agentID, Caps caps)
{
if(!m_enabled)
return;
UUID capID = UUID.Random();
// m_log.Info("[GETMESH]: /CAPS/" + capID);
caps.RegisterHandler("GetMesh",
new RestHTTPHandler("GET", "/CAPS/" + capID,
delegate(Hashtable m_dhttpMethod)
{
return ProcessGetMesh(m_dhttpMethod, agentID, caps);
}));
}
#endregion
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
string meshStr = string.Empty;
if (request.ContainsKey("mesh_id"))
meshStr = request["mesh_id"].ToString();
UUID meshID = UUID.Zero;
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
//caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
if (m_URL == "localhost")
{
if (m_assetService == null)
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
return responsedata;
}
AssetBase mesh;
// Only try to fetch locally cached textures. Misses are redirected
mesh = m_assetService.GetCached(meshID.ToString());
if (mesh != null)
{
if (mesh.Type == (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
return responsedata;
}
}
else
{
mesh = m_assetService.Get(meshID.ToString());
if (mesh != null)
{
if (mesh.Type == (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
return responsedata;
}
}
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
return responsedata;
}
}
m_log.InfoFormat("[GETMESH]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
IRequestHandler reqHandler = new RestHTTPHandler("GET", "/CAPS/" + UUID.Random(),
delegate(Hashtable m_dhttpMethod)
{
return gmeshHandler.ProcessGetMesh(m_dhttpMethod, UUID.Zero, null);
});
caps.RegisterHandler("GetMesh", reqHandler);
}
else
{
m_log.InfoFormat("[GETMESH]: {0} in region {1}", m_URL, m_scene.RegionInfo.RegionName);
caps.RegisterHandler("GetMesh", m_URL);
}
return responsedata;
}
}
}