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Refactored the GetMesh module into a handler and a module, to be the same as GetTexture.
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@@ -90,6 +90,8 @@ namespace OpenSim.Region.ClientStack.Linden
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public void RemoveRegion(Scene s)
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{
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene = null;
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}
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public void RegionLoaded(Scene s)
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