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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
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@@ -291,12 +291,16 @@ namespace OpenSim
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m_console.Commands.AddCommand("region", false, "save oar",
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//"save oar [-v|--version=<N>] [-p|--profile=<url>] [<OAR path>]",
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"save oar [-h|--home=<url>] [--noassets] [--perm=<permissions>] [<OAR path>]",
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"save oar [-h|--home=<url>] [--noassets] [--publish] [--perm=<permissions>] [<OAR path>]",
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"Save a region's data to an OAR archive.",
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// "-v|--version=<N> generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine
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"-h|--home=<url> adds the url of the profile service to the saved user information." + Environment.NewLine
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+ "--noassets stops assets being saved to the OAR." + Environment.NewLine
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+ "--perm stops objects with insufficient permissions from being saved to the OAR." + Environment.NewLine
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+ "--publish saves an OAR stripped of owner and last owner information." + Environment.NewLine
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+ " on reload, the estate owner will be the owner of all objects" + Environment.NewLine
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+ " this is useful if you're making oars generally available that might be reloaded to the same grid from which you published" + Environment.NewLine
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+ " this option is EXPERIMENTAL" + Environment.NewLine
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+ "--perm=<permissions> stops objects with insufficient permissions from being saved to the OAR." + Environment.NewLine
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+ " <permissions> can contain one or more of these characters: \"C\" = Copy, \"T\" = Transfer" + Environment.NewLine
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+ "The OAR path must be a filesystem path."
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+ " If this is not given then the oar is saved to region.oar in the current directory.",
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