Improvements to rAdmin admin_shutdown and admin_restart. Both methods can now accept a parameter of noticetype = dialog in order to display a blue persistant dropdown instead of a short notice. Added an optional and configurable delay to the restart method, defaulting at 30 seconds as before. Both methods can also accept a noticetype = none dialog in order to act silently.

This commit is contained in:
CasperW
2009-11-26 15:17:44 +01:00
parent 63b6b9cdce
commit ac2fcbe224
2 changed files with 86 additions and 4 deletions

View File

@@ -213,9 +213,59 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (!m_app.SceneManager.TryGetScene(regionID, out rebootedScene))
throw new Exception("region not found");
int timeout = 30000;
string message;
if (requestData.ContainsKey("restart")
&& ((string)requestData["restart"] == "delayed")
&& requestData.ContainsKey("milliseconds"))
{
timeout = Int32.Parse(requestData["milliseconds"].ToString());
if (timeout < 15000)
{
//It must be at least 15 seconds or we'll cancel the reboot request
timeout = 15000;
}
message
= "Region is restarting in " + ((int)(timeout / 1000)).ToString()
+ " second(s). Please save what you are doing and log out.";
}
else
{
message = "Region is restarting in 30 second(s). Please save what you are doing and log out.";
}
if (requestData.ContainsKey("noticetype")
&& ((string)requestData["noticetype"] == "dialog"))
{
m_app.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
});
}
else
{
if (!requestData.ContainsKey("noticetype")
|| ((string)requestData["noticetype"] != "none"))
{
m_app.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendGeneralAlert(message);
});
}
}
responseData["rebooting"] = true;
response.Value = responseData;
rebootedScene.Restart(30);
rebootedScene.Restart(timeout / 1000,false);
}
catch (Exception e)
{
@@ -419,13 +469,33 @@ namespace OpenSim.ApplicationPlugins.RemoteController
message = "Region is going down now.";
}
m_app.SceneManager.ForEachScene(
if (requestData.ContainsKey("noticetype")
&& ((string) requestData["noticetype"] == "dialog"))
{
m_app.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
});
}
else
{
if (!requestData.ContainsKey("noticetype")
|| ((string)requestData["noticetype"] != "none"))
{
m_app.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendGeneralAlert(message);
});
}
}
// Perform shutdown
System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing