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Mantis#2354. Thank you kindly, Tglion for a patch that:
The average-value of modify.ModifyBlock.Height in LLClientView.cs:4170 seem to be incorrect or it isn't the average? Mhhh... So the terrain build -> Flaten Sphere is unuseable. I have put in a patch that contains a workaround while the main problem is not solved.
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@@ -4179,6 +4179,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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handlerModifyTerrain = OnModifyTerrain;
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if (handlerModifyTerrain != null)
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{
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modify.ModifyBlock.Height = -1; // Hack, i don't know why the value is wrong
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handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds,
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modify.ModifyBlock.BrushSize,
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modify.ModifyBlock.Action, modify.ParcelData[i].North,
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