diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs new file mode 100644 index 0000000000..95ef72a09b --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs @@ -0,0 +1,500 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.IO; +using System.IO.Compression; +using System.Reflection; +using System.Security.Cryptography; +using System.Text; +using log4net; +using MySql.Data.MySqlClient; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Data; + +namespace OpenSim.Data.MySQL +{ + public class MySQLXAssetData : AssetDataBase + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + protected virtual Assembly Assembly + { + get { return GetType().Assembly; } + } + + private bool m_enableCompression = false; + private string m_connectionString; + private object m_dbLock = new object(); + + /// + /// We can reuse this for all hashing since all methods are single-threaded through m_dbBLock + /// + private HashAlgorithm hasher = new SHA256CryptoServiceProvider(); + + #region IPlugin Members + + public override string Version { get { return "1.0.0.0"; } } + + /// + /// Initialises Asset interface + /// + /// + /// Loads and initialises the MySQL storage plugin. + /// Warns and uses the obsolete mysql_connection.ini if connect string is empty. + /// Check for migration + /// + /// + /// + /// connect string + public override void Initialise(string connect) + { + m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); + m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); + m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); + m_log.ErrorFormat("[MYSQL XASSETDATA]: THIS PLUGIN IS STRICTLY EXPERIMENTAL."); + m_log.ErrorFormat("[MYSQL XASSETDATA]: DO NOT USE FOR ANY DATA THAT YOU DO NOT MIND LOSING."); + m_log.ErrorFormat("[MYSQL XASSETDATA]: DATABASE TABLES CAN CHANGE AT ANY TIME, CAUSING EXISTING DATA TO BE LOST."); + m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); + m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); + m_log.ErrorFormat("[MYSQL XASSETDATA]: ***********************************************************"); + + m_connectionString = connect; + + using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) + { + dbcon.Open(); + Migration m = new Migration(dbcon, Assembly, "XAssetStore"); + m.Update(); + } + } + + public override void Initialise() + { + throw new NotImplementedException(); + } + + public override void Dispose() { } + + /// + /// The name of this DB provider + /// + override public string Name + { + get { return "MySQL XAsset storage engine"; } + } + + #endregion + + #region IAssetDataPlugin Members + + /// + /// Fetch Asset from database + /// + /// Asset UUID to fetch + /// Return the asset + /// On failure : throw an exception and attempt to reconnect to database + override public AssetBase GetAsset(UUID assetID) + { +// m_log.DebugFormat("[MYSQL XASSET DATA]: Looking for asset {0}", assetID); + + AssetBase asset = null; + lock (m_dbLock) + { + using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) + { + dbcon.Open(); + + using (MySqlCommand cmd = new MySqlCommand( + "SELECT name, description, asset_type, local, temporary, asset_flags, creator_id, data FROM xassetsmeta JOIN xassetsdata ON xassetsmeta.hash = xassetsdata.hash WHERE id=?id", + dbcon)) + { + cmd.Parameters.AddWithValue("?id", assetID.ToString()); + + try + { + using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) + { + if (dbReader.Read()) + { + asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["asset_type"], dbReader["creator_id"].ToString()); + asset.Data = (byte[])dbReader["data"]; + asset.Description = (string)dbReader["description"]; + + string local = dbReader["local"].ToString(); + if (local.Equals("1") || local.Equals("true", StringComparison.InvariantCultureIgnoreCase)) + asset.Local = true; + else + asset.Local = false; + + asset.Temporary = Convert.ToBoolean(dbReader["temporary"]); + asset.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]); + + if (m_enableCompression) + { + using (GZipStream decompressionStream = new GZipStream(new MemoryStream(asset.Data), CompressionMode.Decompress)) + { + MemoryStream outputStream = new MemoryStream(); + WebUtil.CopyTo(decompressionStream, outputStream, int.MaxValue); + // int compressedLength = asset.Data.Length; + asset.Data = outputStream.ToArray(); + + // m_log.DebugFormat( + // "[XASSET DB]: Decompressed {0} {1} to {2} bytes from {3}", + // asset.ID, asset.Name, asset.Data.Length, compressedLength); + } + } + } + } + } + catch (Exception e) + { + m_log.Error("[MYSQL XASSET DATA]: MySql failure fetching asset " + assetID + ": " + e.Message); + } + } + } + } + + return asset; + } + + /// + /// Create an asset in database, or update it if existing. + /// + /// Asset UUID to create + /// On failure : Throw an exception and attempt to reconnect to database + override public void StoreAsset(AssetBase asset) + { + lock (m_dbLock) + { + using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) + { + dbcon.Open(); + + using (MySqlTransaction transaction = dbcon.BeginTransaction()) + { + string assetName = asset.Name; + if (asset.Name.Length > 64) + { + assetName = asset.Name.Substring(0, 64); + m_log.Warn("[XASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add"); + } + + string assetDescription = asset.Description; + if (asset.Description.Length > 64) + { + assetDescription = asset.Description.Substring(0, 64); + m_log.Warn("[XASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add"); + } + + if (m_enableCompression) + { + MemoryStream outputStream = new MemoryStream(); + + using (GZipStream compressionStream = new GZipStream(outputStream, CompressionMode.Compress, false)) + { + // Console.WriteLine(WebUtil.CopyTo(new MemoryStream(asset.Data), compressionStream, int.MaxValue)); + // We have to close the compression stream in order to make sure it writes everything out to the underlying memory output stream. + compressionStream.Close(); + byte[] compressedData = outputStream.ToArray(); + asset.Data = compressedData; + } + } + + byte[] hash = hasher.ComputeHash(asset.Data); + +// m_log.DebugFormat( +// "[XASSET DB]: Compressed data size for {0} {1}, hash {2} is {3}", +// asset.ID, asset.Name, hash, compressedData.Length); + + try + { + using (MySqlCommand cmd = + new MySqlCommand( + "replace INTO xassetsmeta(id, hash, name, description, asset_type, local, temporary, create_time, access_time, asset_flags, creator_id)" + + "VALUES(?id, ?hash, ?name, ?description, ?asset_type, ?local, ?temporary, ?create_time, ?access_time, ?asset_flags, ?creator_id)", + dbcon)) + { + // create unix epoch time + int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); + cmd.Parameters.AddWithValue("?id", asset.ID); + cmd.Parameters.AddWithValue("?hash", hash); + cmd.Parameters.AddWithValue("?name", assetName); + cmd.Parameters.AddWithValue("?description", assetDescription); + cmd.Parameters.AddWithValue("?asset_type", asset.Type); + cmd.Parameters.AddWithValue("?local", asset.Local); + cmd.Parameters.AddWithValue("?temporary", asset.Temporary); + cmd.Parameters.AddWithValue("?create_time", now); + cmd.Parameters.AddWithValue("?access_time", now); + cmd.Parameters.AddWithValue("?creator_id", asset.Metadata.CreatorID); + cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags); + cmd.ExecuteNonQuery(); + } + } + catch (Exception e) + { + m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset metadata {0} with name \"{1}\". Error: {2}", + asset.FullID, asset.Name, e.Message); + + transaction.Rollback(); + + return; + } + + if (!ExistsData(dbcon, transaction, hash)) + { + try + { + using (MySqlCommand cmd = + new MySqlCommand( + "INSERT INTO xassetsdata(hash, data) VALUES(?hash, ?data)", + dbcon)) + { + cmd.Parameters.AddWithValue("?hash", hash); + cmd.Parameters.AddWithValue("?data", asset.Data); + cmd.ExecuteNonQuery(); + } + } + catch (Exception e) + { + m_log.ErrorFormat("[XASSET DB]: MySQL failure creating asset data {0} with name \"{1}\". Error: {2}", + asset.FullID, asset.Name, e.Message); + + transaction.Rollback(); + + return; + } + } + + transaction.Commit(); + } + } + } + } + +// private void UpdateAccessTime(AssetBase asset) +// { +// lock (m_dbLock) +// { +// using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) +// { +// dbcon.Open(); +// MySqlCommand cmd = +// new MySqlCommand("update assets set access_time=?access_time where id=?id", +// dbcon); +// +// // need to ensure we dispose +// try +// { +// using (cmd) +// { +// // create unix epoch time +// int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow); +// cmd.Parameters.AddWithValue("?id", asset.ID); +// cmd.Parameters.AddWithValue("?access_time", now); +// cmd.ExecuteNonQuery(); +// cmd.Dispose(); +// } +// } +// catch (Exception e) +// { +// m_log.ErrorFormat( +// "[ASSETS DB]: " + +// "MySql failure updating access_time for asset {0} with name {1}" + Environment.NewLine + e.ToString() +// + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name); +// } +// } +// } +// +// } + + /// + /// We assume we already have the m_dbLock. + /// + /// TODO: need to actually use the transaction. + /// + /// + /// + /// + private bool ExistsData(MySqlConnection dbcon, MySqlTransaction transaction, byte[] hash) + { +// m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); + + bool exists = false; + + using (MySqlCommand cmd = new MySqlCommand("SELECT hash FROM xassetsdata WHERE hash=?hash", dbcon)) + { + cmd.Parameters.AddWithValue("?hash", hash); + + try + { + using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) + { + if (dbReader.Read()) + { +// m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid); + exists = true; + } + } + } + catch (Exception e) + { + m_log.ErrorFormat( + "[XASSETS DB]: MySql failure in ExistsData fetching hash {0}. Exception {1}{2}", + hash, e.Message, e.StackTrace); + } + } + + return exists; + } + + /// + /// Check if the asset exists in the database + /// + /// The asset UUID + /// true if it exists, false otherwise. + override public bool ExistsAsset(UUID uuid) + { +// m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid); + + bool assetExists = false; + + lock (m_dbLock) + { + using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) + { + dbcon.Open(); + using (MySqlCommand cmd = new MySqlCommand("SELECT id FROM xassetsmeta WHERE id=?id", dbcon)) + { + cmd.Parameters.AddWithValue("?id", uuid.ToString()); + + try + { + using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) + { + if (dbReader.Read()) + { +// m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid); + assetExists = true; + } + } + } + catch (Exception e) + { + m_log.ErrorFormat( + "[XASSETS DB]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString(), uuid); + } + } + } + } + + return assetExists; + } + + /// + /// Returns a list of AssetMetadata objects. The list is a subset of + /// the entire data set offset by containing + /// elements. + /// + /// The number of results to discard from the total data set. + /// The number of rows the returned list should contain. + /// A list of AssetMetadata objects. + public override List FetchAssetMetadataSet(int start, int count) + { + List retList = new List(count); + + lock (m_dbLock) + { + using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) + { + dbcon.Open(); + MySqlCommand cmd = new MySqlCommand("SELECT name,description,asset_type,temporary,id,asset_flags,creator_id FROM xassetsmeta LIMIT ?start, ?count", dbcon); + cmd.Parameters.AddWithValue("?start", start); + cmd.Parameters.AddWithValue("?count", count); + + try + { + using (MySqlDataReader dbReader = cmd.ExecuteReader()) + { + while (dbReader.Read()) + { + AssetMetadata metadata = new AssetMetadata(); + metadata.Name = (string)dbReader["name"]; + metadata.Description = (string)dbReader["description"]; + metadata.Type = (sbyte)dbReader["asset_type"]; + metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct. + metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]); + metadata.FullID = DBGuid.FromDB(dbReader["id"]); + metadata.CreatorID = dbReader["creator_id"].ToString(); + + // We'll ignore this for now - it appears unused! +// metadata.SHA1 = dbReader["hash"]); + + retList.Add(metadata); + } + } + } + catch (Exception e) + { + m_log.Error("[XASSETS DB]: MySql failure fetching asset set" + Environment.NewLine + e.ToString()); + } + } + } + + return retList; + } + + public override bool Delete(string id) + { +// m_log.DebugFormat("[XASSETS DB]: Deleting asset {0}", id); + + lock (m_dbLock) + { + using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) + { + dbcon.Open(); + + using (MySqlCommand cmd = new MySqlCommand("delete from xassetsmeta where id=?id", dbcon)) + { + cmd.Parameters.AddWithValue("?id", id); + cmd.ExecuteNonQuery(); + } + + // TODO: How do we deal with data from deleted assets? Probably not easily reapable unless we + // keep a reference count (?) + } + } + + return true; + } + + #endregion + } +} \ No newline at end of file diff --git a/OpenSim/Data/MySQL/Resources/XAssetStore.migrations b/OpenSim/Data/MySQL/Resources/XAssetStore.migrations new file mode 100644 index 0000000000..d3cca5e884 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/XAssetStore.migrations @@ -0,0 +1,27 @@ +# ----------------- +:VERSION 1 + +BEGIN; + +CREATE TABLE `xassetsmeta` ( + `id` char(36) NOT NULL, + `hash` binary(32) NOT NULL, + `name` varchar(64) NOT NULL, + `description` varchar(64) NOT NULL, + `asset_type` tinyint(4) NOT NULL, + `local` tinyint(1) NOT NULL, + `temporary` tinyint(1) NOT NULL, + `create_time` int(11) NOT NULL, + `access_time` int(11) NOT NULL, + `asset_flags` int(11) NOT NULL, + `creator_id` varchar(128) NOT NULL, + PRIMARY KEY (`id`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1'; + +CREATE TABLE `xassetsdata` ( + `hash` binary(32) NOT NULL, + `data` longblob NOT NULL, + PRIMARY KEY (`hash`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Version 1'; + +COMMIT; \ No newline at end of file diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs index 2e6ec908e1..c78915f970 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs @@ -73,14 +73,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset return; } - string serviceDll = assetConfig.GetString("LocalServiceModule", - String.Empty); + string serviceDll = assetConfig.GetString("LocalServiceModule", String.Empty); if (serviceDll == String.Empty) { m_log.Error("[LOCAL ASSET SERVICES CONNECTOR]: No LocalServiceModule named in section AssetService"); return; } + else + { + m_log.DebugFormat("[LOCAL ASSET SERVICES CONNECTOR]: Loading asset service at {0}", serviceDll); + } Object[] args = new Object[] { source }; m_AssetService = ServerUtils.LoadPlugin(serviceDll, args); diff --git a/OpenSim/Services/AssetService/XAssetService.cs b/OpenSim/Services/AssetService/XAssetService.cs new file mode 100644 index 0000000000..d161c58005 --- /dev/null +++ b/OpenSim/Services/AssetService/XAssetService.cs @@ -0,0 +1,213 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using Nini.Config; +using log4net; +using OpenSim.Framework; +using OpenSim.Data; +using OpenSim.Services.Interfaces; +using OpenMetaverse; + +namespace OpenSim.Services.AssetService +{ + /// + /// This will be developed into a de-duplicating asset service. + /// XXX: Currently it's a just a copy of the existing AssetService. so please don't attempt to use it. + /// + public class XAssetService : AssetServiceBase, IAssetService + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + protected static XAssetService m_RootInstance; + + public XAssetService(IConfigSource config) : base(config) + { + if (m_RootInstance == null) + { + m_RootInstance = this; + + if (m_AssetLoader != null) + { + IConfig assetConfig = config.Configs["AssetService"]; + if (assetConfig == null) + throw new Exception("No AssetService configuration"); + + string loaderArgs = assetConfig.GetString("AssetLoaderArgs", + String.Empty); + + bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true); + + if (assetLoaderEnabled) + { + m_log.DebugFormat("[XASSET SERVICE]: Loading default asset set from {0}", loaderArgs); + + m_AssetLoader.ForEachDefaultXmlAsset( + loaderArgs, + delegate(AssetBase a) + { + AssetBase existingAsset = Get(a.ID); +// AssetMetadata existingMetadata = GetMetadata(a.ID); + + if (existingAsset == null || Util.SHA1Hash(existingAsset.Data) != Util.SHA1Hash(a.Data)) + { +// m_log.DebugFormat("[ASSET]: Storing {0} {1}", a.Name, a.ID); + Store(a); + } + }); + } + + m_log.Debug("[XASSET SERVICE]: Local asset service enabled"); + } + } + } + + public virtual AssetBase Get(string id) + { +// m_log.DebugFormat("[ASSET SERVICE]: Get asset for {0}", id); + + UUID assetID; + + if (!UUID.TryParse(id, out assetID)) + { + m_log.WarnFormat("[XASSET SERVICE]: Could not parse requested asset id {0}", id); + return null; + } + + try + { + return m_Database.GetAsset(assetID); + } + catch (Exception e) + { + m_log.ErrorFormat("[XASSET SERVICE]: Exception getting asset {0} {1}", assetID, e); + return null; + } + } + + public virtual AssetBase GetCached(string id) + { + return Get(id); + } + + public virtual AssetMetadata GetMetadata(string id) + { +// m_log.DebugFormat("[XASSET SERVICE]: Get asset metadata for {0}", id); + + UUID assetID; + + if (!UUID.TryParse(id, out assetID)) + return null; + + AssetBase asset = m_Database.GetAsset(assetID); + if (asset != null) + return asset.Metadata; + + return null; + } + + public virtual byte[] GetData(string id) + { +// m_log.DebugFormat("[XASSET SERVICE]: Get asset data for {0}", id); + + UUID assetID; + + if (!UUID.TryParse(id, out assetID)) + return null; + + AssetBase asset = m_Database.GetAsset(assetID); + return asset.Data; + } + + public virtual bool Get(string id, Object sender, AssetRetrieved handler) + { + //m_log.DebugFormat("[XASSET SERVICE]: Get asset async {0}", id); + + UUID assetID; + + if (!UUID.TryParse(id, out assetID)) + return false; + + AssetBase asset = m_Database.GetAsset(assetID); + + //m_log.DebugFormat("[XASSET SERVICE]: Got asset {0}", asset); + + handler(id, sender, asset); + + return true; + } + + public virtual string Store(AssetBase asset) + { + if (!m_Database.ExistsAsset(asset.FullID)) + { +// m_log.DebugFormat( +// "[XASSET SERVICE]: Storing asset {0} {1}, bytes {2}", asset.Name, asset.FullID, asset.Data.Length); + m_Database.StoreAsset(asset); + } +// else +// { +// m_log.DebugFormat( +// "[XASSET SERVICE]: Not storing asset {0} {1}, bytes {2} as it already exists", asset.Name, asset.FullID, asset.Data.Length); +// } + + return asset.ID; + } + + public bool UpdateContent(string id, byte[] data) + { + return false; + } + + public virtual bool Delete(string id) + { + m_log.DebugFormat("[XASSET SERVICE]: Deleting asset {0}", id); + UUID assetID; + if (!UUID.TryParse(id, out assetID)) + return false; + + AssetBase asset = m_Database.GetAsset(assetID); + if (asset == null) + return false; + + if ((int)(asset.Flags & AssetFlags.Maptile) != 0) + { + return m_Database.Delete(id); + } + else + { + m_log.DebugFormat("[XASSET SERVICE]: Request to delete asset {0}, but flags are not Maptile", id); + } + + return false; + } + } +} + diff --git a/OpenSim/Services/HypergridService/GatekeeperService.cs b/OpenSim/Services/HypergridService/GatekeeperService.cs index 0a59f86955..4e386879cc 100644 --- a/OpenSim/Services/HypergridService/GatekeeperService.cs +++ b/OpenSim/Services/HypergridService/GatekeeperService.cs @@ -296,9 +296,10 @@ namespace OpenSim.Services.HypergridService aCircuit.firstname = account.FirstName; aCircuit.lastname = account.LastName; } - if (account == null && !aCircuit.lastname.StartsWith("@")) + if (account == null) { - aCircuit.firstname = aCircuit.firstname + "." + aCircuit.lastname; + if (!aCircuit.lastname.StartsWith("@")) + aCircuit.firstname = aCircuit.firstname + "." + aCircuit.lastname; try { Uri uri = new Uri(aCircuit.ServiceURLs["HomeURI"].ToString()); diff --git a/prebuild.xml b/prebuild.xml index 2f4500f1e5..64e8e32ed4 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -2113,9 +2113,10 @@ ../../../bin/ - + +