add OSSL osGetPhysicsEngineName(). this returns a string with name and version. does no permition checks or it whould be less usefull ( only ubOde returns value)

This commit is contained in:
UbitUmarov
2016-07-04 08:29:26 +01:00
parent e00603f78a
commit ac72598c6b
6 changed files with 33 additions and 4 deletions

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@@ -112,6 +112,8 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
/// </summary>
public string EngineType { get; protected set; }
public string EngineName { get; protected set; }
// The only thing that should register for this event is the SceneGraph
// Anything else could cause problems.
public event physicsCrash OnPhysicsCrash;