add OSSL osGetPhysicsEngineName(). this returns a string with name and version. does no permition checks or it whould be less usefull ( only ubOde returns value)

This commit is contained in:
UbitUmarov
2016-07-04 08:29:26 +01:00
parent e00603f78a
commit ac72598c6b
6 changed files with 33 additions and 4 deletions

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@@ -262,6 +262,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
string osGetSimulatorVersion();
LSL_Integer osCheckODE();
string osGetPhysicsEngineType();
string osGetPhysicsEngineName();
Object osParseJSONNew(string JSON);
Hashtable osParseJSON(string JSON);