mirror of
https://github.com/opensim/opensim.git
synced 2026-08-11 03:45:35 +08:00
Fix the issue that stopped the packet pool from working. Add a mechanism
to recycley data blocs within a packet. Recycle the ObjectUpdate* data blocks. Speeds up loading even more. This may mean that the packet pool is now viable.
This commit is contained in:
@@ -129,7 +129,7 @@ namespace OpenSim.Region.CoreModules.Avatar.MuteList
|
||||
|
||||
private void OnMuteListRequest(IClientAPI client, uint crc)
|
||||
{
|
||||
m_log.DebugFormat("[MUTE LIST] Got mute list requestg for crc {0}", crc);
|
||||
m_log.DebugFormat("[MUTE LIST] Got mute list request for crc {0}", crc);
|
||||
string filename = "mutes"+client.AgentId.ToString();
|
||||
|
||||
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
|
||||
|
||||
Reference in New Issue
Block a user