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start storing incoming MediaEntry on a new Media field on PrimitiveBaseShape
This allows the media texture to persist in memory - logging in and out will redisplay it (after a click) though navigation will be lost Next need to implement media uri on prim and delegate more incoming llsd parsing to libomv
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@@ -26,12 +26,14 @@
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Reflection;
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using System.Xml.Serialization;
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using log4net;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Framework
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{
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@@ -170,6 +172,11 @@ namespace OpenSim.Framework
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}
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}
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}
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/// <summary>
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/// Entries to store media textures on each face
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/// </summary>
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public List<MediaEntry> Media { get; set; }
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public PrimitiveBaseShape()
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{
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