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* Make all coded defaults match settings in OpenSim.ini.example
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using * OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
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@@ -112,10 +112,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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/// WARNING! ONLY UPDATE maxFunctionExecutionTimems, NEVER THIS DIRECTLY.
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/// </summary>
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public static long maxFunctionExecutionTimens;
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/// <summary>
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/// Enforce max execution time
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/// </summary>
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public static bool EnforceMaxExecutionTime;
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/// <summary>
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/// Kill script (unload) when it exceeds execution time
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/// </summary>
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@@ -163,7 +165,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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// Refresh config
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numberOfThreads = m_ScriptEngine.ScriptConfigSource.GetInt("NumberOfScriptThreads", 2);
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maxFunctionExecutionTimems = m_ScriptEngine.ScriptConfigSource.GetInt("MaxEventExecutionTimeMs", 5000);
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EnforceMaxExecutionTime = m_ScriptEngine.ScriptConfigSource.GetBoolean("EnforceMaxEventExecutionTime", false);
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EnforceMaxExecutionTime = m_ScriptEngine.ScriptConfigSource.GetBoolean("EnforceMaxEventExecutionTime", true);
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KillScriptOnMaxFunctionExecutionTime = m_ScriptEngine.ScriptConfigSource.GetBoolean("DeactivateScriptOnTimeout", false);
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EventExecutionMaxQueueSize = m_ScriptEngine.ScriptConfigSource.GetInt("EventExecutionMaxQueueSize", 300);
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