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* First draft implementation of copying prim inventory items back to agent inventory
* Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory * Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set * This is pending fixes/implementation of upstream permission implementation
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@@ -408,6 +408,8 @@ namespace OpenSim.Framework
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public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID);
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public delegate void MoveTaskInventory(IClientAPI remoteClient, LLUUID folderID, uint localID, LLUUID itemID);
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public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID);
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public delegate void UDPAssetUploadRequest(
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@@ -530,6 +532,7 @@ namespace OpenSim.Framework
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event ConfirmXfer OnConfirmXfer;
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event RezScript OnRezScript;
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event UpdateTaskInventory OnUpdateTaskInventory;
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event MoveTaskInventory OnMoveTaskItem;
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event RemoveTaskInventory OnRemoveTaskItem;
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event RequestAsset OnRequestAsset;
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