CameraData is a bit too large to be a struct

This commit is contained in:
UbitUmarov
2022-03-14 21:39:21 +00:00
parent 5728d634b5
commit ad17ce0b51
3 changed files with 12 additions and 20 deletions

View File

@@ -1046,7 +1046,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
if(mousemode)
{
CameraData cam = rootPrim.TryGetCameraData();
if(cam.Valid && cam.MouseLook)
if(cam != null && cam.MouseLook)
{
Vector3 dirv = cam.CameraAtAxis * irotq;