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* Re-enable save oar test by loading asset data plugins from test mock class
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
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@@ -74,129 +74,129 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
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}
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}
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///// <summary>
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///// Test saving a V0.2 OpenSim Region Archive.
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///// </summary>
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//[Test]
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//public void TestSaveOarV0p2()
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//{
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// TestHelper.InMethod();
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// //log4net.Config.XmlConfigurator.Configure();
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/// <summary>
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/// Test saving a V0.2 OpenSim Region Archive.
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/// </summary>
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[Test]
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public void TestSaveOarV0p2()
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{
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TestHelper.InMethod();
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log4net.Config.XmlConfigurator.Configure();
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// ArchiverModule archiverModule = new ArchiverModule();
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// SerialiserModule serialiserModule = new SerialiserModule();
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// TerrainModule terrainModule = new TerrainModule();
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ArchiverModule archiverModule = new ArchiverModule();
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SerialiserModule serialiserModule = new SerialiserModule();
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TerrainModule terrainModule = new TerrainModule();
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// Scene scene = SceneSetupHelpers.SetupScene(false);
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// SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
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Scene scene = SceneSetupHelpers.SetupScene(false);
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SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
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// SceneObjectPart part1;
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SceneObjectPart part1;
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// // Create and add prim 1
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// {
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// string partName = "My Little Pony";
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// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
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// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
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// Vector3 groupPosition = new Vector3(10, 20, 30);
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// Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
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// Vector3 offsetPosition = new Vector3(5, 10, 15);
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// Create and add prim 1
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{
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string partName = "My Little Pony";
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UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
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PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
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Vector3 groupPosition = new Vector3(10, 20, 30);
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Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
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Vector3 offsetPosition = new Vector3(5, 10, 15);
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// part1
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// = new SceneObjectPart(
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// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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// part1.Name = partName;
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part1
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= new SceneObjectPart(
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ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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part1.Name = partName;
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// scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
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// }
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scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
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}
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// SceneObjectPart part2;
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SceneObjectPart part2;
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// // Create and add prim 2
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// {
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// string partName = "Action Man";
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// UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016");
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// PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
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// Vector3 groupPosition = new Vector3(90, 80, 70);
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// Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
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// Vector3 offsetPosition = new Vector3(20, 25, 30);
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// Create and add prim 2
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{
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string partName = "Action Man";
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UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016");
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PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
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Vector3 groupPosition = new Vector3(90, 80, 70);
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Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
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Vector3 offsetPosition = new Vector3(20, 25, 30);
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// part2
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// = new SceneObjectPart(
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// ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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// part2.Name = partName;
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part2
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= new SceneObjectPart(
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ownerId, shape, groupPosition, rotationOffset, offsetPosition);
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part2.Name = partName;
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// scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
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// }
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scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
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}
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// MemoryStream archiveWriteStream = new MemoryStream();
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// scene.EventManager.OnOarFileSaved += SaveCompleted;
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MemoryStream archiveWriteStream = new MemoryStream();
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scene.EventManager.OnOarFileSaved += SaveCompleted;
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// Guid requestId = new Guid("00000000-0000-0000-0000-808080808080");
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Guid requestId = new Guid("00000000-0000-0000-0000-808080808080");
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// lock (this)
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// {
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// archiverModule.ArchiveRegion(archiveWriteStream, requestId);
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// //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
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// //while (assetServer.HasWaitingRequests())
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// // assetServer.ProcessNextRequest();
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lock (this)
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{
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archiverModule.ArchiveRegion(archiveWriteStream, requestId);
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//AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer;
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//while (assetServer.HasWaitingRequests())
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// assetServer.ProcessNextRequest();
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// Monitor.Wait(this, 60000);
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// }
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Monitor.Wait(this, 60000);
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}
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// Assert.That(m_lastRequestId, Is.EqualTo(requestId));
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Assert.That(m_lastRequestId, Is.EqualTo(requestId));
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// byte[] archive = archiveWriteStream.ToArray();
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// MemoryStream archiveReadStream = new MemoryStream(archive);
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// TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
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byte[] archive = archiveWriteStream.ToArray();
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MemoryStream archiveReadStream = new MemoryStream(archive);
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TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
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// bool gotControlFile = false;
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// bool gotObject1File = false;
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// bool gotObject2File = false;
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// string expectedObject1FileName = string.Format(
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// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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// part1.Name,
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// Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
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// part1.UUID);
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// string expectedObject2FileName = string.Format(
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// "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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// part2.Name,
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// Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
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// part2.UUID);
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bool gotControlFile = false;
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bool gotObject1File = false;
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bool gotObject2File = false;
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string expectedObject1FileName = string.Format(
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"{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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part1.Name,
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Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
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part1.UUID);
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string expectedObject2FileName = string.Format(
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"{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
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part2.Name,
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Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
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part2.UUID);
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// string filePath;
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// TarArchiveReader.TarEntryType tarEntryType;
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string filePath;
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TarArchiveReader.TarEntryType tarEntryType;
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// while (tar.ReadEntry(out filePath, out tarEntryType) != null)
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// {
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// if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
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// {
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// gotControlFile = true;
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// }
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// else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
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// {
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// string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
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while (tar.ReadEntry(out filePath, out tarEntryType) != null)
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{
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if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
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{
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gotControlFile = true;
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}
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else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
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{
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string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
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// if (fileName.StartsWith(part1.Name))
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// {
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// Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
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// gotObject1File = true;
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// }
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// else if (fileName.StartsWith(part2.Name))
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// {
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// Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
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// gotObject2File = true;
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// }
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// }
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// }
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if (fileName.StartsWith(part1.Name))
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{
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Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
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gotObject1File = true;
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}
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else if (fileName.StartsWith(part2.Name))
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{
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Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
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gotObject2File = true;
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}
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}
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}
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// Assert.That(gotControlFile, Is.True, "No control file in archive");
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// Assert.That(gotObject1File, Is.True, "No object1 file in archive");
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// Assert.That(gotObject2File, Is.True, "No object2 file in archive");
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Assert.That(gotControlFile, Is.True, "No control file in archive");
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Assert.That(gotObject1File, Is.True, "No object1 file in archive");
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Assert.That(gotObject2File, Is.True, "No object2 file in archive");
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// // TODO: Test presence of more files and contents of files.
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// // Temporary
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// Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
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//}
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// TODO: Test presence of more files and contents of files.
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// Temporary
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Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod());
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}
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/// <summary>
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/// Test loading a V0.2 OpenSim Region Archive.
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