* minor: remove some mono compiler warnings

This commit is contained in:
Justin Clarke Casey
2009-04-07 20:24:09 +00:00
parent 41fab69ad5
commit ad7b005784
6 changed files with 19 additions and 19 deletions

View File

@@ -654,7 +654,7 @@ namespace OpenSim.Region.CoreModules.Communications.REST
if (args["itemid"] != null)
itemID = args["itemid"].AsUUID();
UUID regionID = m_localBackend.GetRegionID(regionhandle);
//UUID regionID = m_localBackend.GetRegionID(regionhandle);
// This is the meaning of PUT object
bool result = m_localBackend.SendCreateObject(regionhandle, userID, itemID);

View File

@@ -37,8 +37,8 @@ namespace OpenSim.Region.CoreModules
{
public class CloudModule : ICloudModule
{
private static readonly log4net.ILog m_log
= log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly log4net.ILog m_log
// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private Random m_rndnums = new Random(Environment.TickCount);
private Scene m_scene = null;

View File

@@ -47,7 +47,7 @@ namespace OpenSim.Region.CoreModules
private uint m_frame = 0;
private uint m_frameLastUpdateClientArray = 0;
private int m_frameUpdateRate = 150;
private Random m_rndnums = new Random(Environment.TickCount);
//private Random m_rndnums = new Random(Environment.TickCount);
private Scene m_scene = null;
private bool m_ready = false;