From ad7cc123a4c3a61ee4ce8fc82b030e22aa834956 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 25 Jun 2025 02:50:19 +0100 Subject: [PATCH] and worng alpha value on inv prim check --- .../CoreModules/World/Warp3DMap/Warp3DImageModule.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 5be5f856be..312f55280e 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs @@ -552,11 +552,10 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap Color4 faceColor = teFace.RGBA; if (faceColor.A == 0) - { - if(InvPrimMagicTexture.Equals(teFace.TextureID)) - break; continue; - } + + if (faceColor.A == 1.0f && InvPrimMagicTexture.Equals(teFace.TextureID)) + break; warp_Material faceMaterial; if (m_texturePrims)